Overshield: Difference between revisions

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After picking up an overshield in ''Halo: Combat Evolved'' and ''Halo 2'', the player's [[HUD]] shield display receives two additional layers of shield: first red then green atop the player's usual blue shield. In ''Halo 3'' multiplayer, the standard overshield pickup only grants a single green layer of extra protection. In ''Reach'''s ''Anniversary'' and custom maps it once again grants two full layers, this time purple atop green. In ''Reach'' the player will also leave a trail of flames on the ground as they walk; this effect, known as "Super Shields," is default in matchmaking, but can be disabled in custom games under the gametype options.
After picking up an overshield in ''Halo: Combat Evolved'' and ''Halo 2'', the player's [[HUD]] shield display receives two additional layers of shield: first red then green atop the player's usual blue shield. In ''Halo 3'' multiplayer, the standard overshield pickup only grants a single green layer of extra protection. In ''Reach'''s ''Anniversary'' and custom maps it once again grants two full layers, this time purple atop green. In ''Reach'' the player will also leave a trail of flames on the ground as they walk; this effect, known as "Super Shields," is default in matchmaking, but can be disabled in custom games under the gametype options.


''Halo 4'' features the overshield in a different capacity than in previous games. Rather than being found on the map, the overshield is now earned though ordnance drops. Rather than an orb, it appears as a green upright plank. It adds a single green layer of protection. A player will also earn an overshield in certain circumstances in specific gametypes. For example, earning a Kingtacular in [[Regicide]] or finding yourself in a Last Stand in [[Dominion]] will result in players automatically equipping an overshield.
''Halo 4'' features the overshield in a different capacity than in previous games. Rather than only being found on the map, the overshield can be earned though ordnance drops. Rather than an orb, it appears as a green upright plank. It adds a single green layer of protection. A player will also earn an overshield in certain circumstances in specific gametypes. For example, earning a Kingtacular in [[Regicide]] or finding yourself in a Last Stand in [[Dominion]] will result in players automatically equipping an overshield.


The overshield can only be found in campaign mode in ''Halo: Combat Evolved''. It is absent from the ''Halo 2'' and ''Halo 4'' campaigns, and in ''Halo 3''<nowiki />'s campaign it is replaced by [[Invincibility]]. The overshield makes an appearance in the ''Halo 3: ODST'' and ''Halo: Reach'' campaigns as a shielding effect awarded to those within the vicinity of an Engineer; friendly Covenant and UNSC units are provided an additional layer of protection because of the overshield ability.
The overshield can only be found in campaign mode in ''Halo: Combat Evolved''. It is absent from the ''Halo 2'' and ''Halo 4'' campaigns, and in ''Halo 3''<nowiki />'s campaign it is replaced by [[Invincibility]]. The overshield makes an appearance in the ''Halo 3: ODST'' and ''Halo: Reach'' campaigns as a shielding effect awarded to those within the vicinity of an Engineer; friendly Covenant and UNSC units are provided an additional layer of protection because of the overshield ability.