Talk:MJOLNIR Powered Assault Armor (GEN2): Difference between revisions
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:[[Halo_4#Pre-order_bonuses|Just the patterns]].— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span> 17:33, 11 June 2012 (EDT) | :[[Halo_4#Pre-order_bonuses|Just the patterns]].— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span> 17:33, 11 June 2012 (EDT) | ||
:::What about FOTUS?[[User talk:Missing Mandible|Missing Mandible]] 16:39, 19 August 2012 (EDT) | :::What about FOTUS?[[User talk:Missing Mandible|Missing Mandible]] 16:39, 19 August 2012 (EDT) | ||
== The Descriptions == | |||
Figured I'd post it here and let the more experienced implement the information into pages. [http://www.youtube.com/watch?v=19nznZGyuw0&feature=g-all-u This video has the armour descriptions from PAX]. | |||
'''Armour Descriptions:''' | |||
Recruit-Standard default armor configuration for all recruited Spartan personnel.<br> | |||
Warrior-Mjolnir's mainline armor kit designed by the materials Group out of Damascus<br> | |||
Air Assault-Primarily used by ONI security personnal on the skyhooks above Earth and Luna.<br> | |||
Soldier-Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV.<br> | |||
Aviator-Recommended armor systems for Broadsword A/X engagement pilots.<br> | |||
Defender-Currently employed at research facilities on Trevelyan and Gamma Halo<br> | |||
Recon-Ankara's renowned IMC took owership of RECON production after the war.<br> | |||
E.V.A.-Classic variant of Mjolnir GEN1 designed for extra-vehicular activity operations.<br> | |||
War Master-Lethbridge Industrial's most popular armor set is ironically its most exotic.<br> | |||
Scout-One of the longest running configurations currently on the Mjolnir platform.<br> | |||
Orbital-Used along Luna's skyhooks and tethers during the Covenant's assult on Sol.<br> | |||
Infiltrator-Tested in the orbital battleclusters high above the beautiful planet of New Carthage.<br> | |||
Hazop-Manufactured and battle-tested just outside of the city of Gdynia on Mars<br> | |||
E.O.D-Abllene's NCC took over production of the Mjolnir kit in 2554<br> | |||
Oceanic-Used extensively during the recovery of Tercelra from the United Rebel Front.<br> | |||
Enforcer-Developed in Ancara this is the primary armor set for remote base security detail.<br> | |||
Wetwork-Experienced widespread use during the classified raids against rebels on Talitsa<br> | |||
Operator-Tested in the NCC's abandoned shipyards on the outskirts of Abliene<br> | |||
Pioneer-Used by Security escort during the first exploration efforts on Installation 03.<br> | |||
Pathfinder-IMC field tested this armor in the hostile outlands of 'Bosque de Negro'.<br> | |||
Engineer-First introduced into combat theaters toward the end of the thales expeditions.<br> | |||
Stalker-Developed by the NCC via intel previously gleaned from Jiralhanee stealth kits.<br> | |||
Rogue-HWS acquired this armor from Vestol Corp after the Covenant's assault of Tribute.<br> | |||
Tracker-Favored by operatives conducting off-world tracking of high risk targets.<br> | |||
Vanguard-Manufactured by New Carthage's reputable HWS in the industrial township of Kotka.<br> | |||
C.I.O.-Designed for counter-intelligence operability in the Martian territory of Acheron Fossae.<br> | |||
Venator-Gained prominence during the defense of Concord from the Covenant in 2551.<br> | |||
GUNGIR-Now widely used this armor was originally designed in parallel with the nonlinear rifle.<br> | |||
Commando-Now produced by the NCC this armor is loosely based on the GEN1 variant.<br> | |||
Ranger-Designed for remote operatives engaging in hostile environmental conditions.<br> | |||
Protector-Dominant variant in the Materials Group's newest prototype security line.<br> | |||
Mark VI-Last series of mainline Mjolnir GEN1 armor types worn by SPARTAN-II personnal.<br> | |||
Raider-Per IMC, this armor's feral design is intended to weaken the opposition's morale.<br> | |||
Deadeye-Originally tested in the ship graveyards hanging above the Tribute's north pole.<br> | |||
Locus-Despite its exotic design most operators select this armor based on it's resiliency.<br> | |||
Scanner-Produced by the materials Group primarily for search-and-rescue outfits.<br> | |||
Strider-Primary armor set for jaunt-combat excursion in isolated theaters.<br> | |||
FOTUS-Tested in the rough and tumble streets of downtown Kirkland,Washington.<br> | |||
'''Visor Descriptions''' | |||
Legendary-Maximized VISR 4.08 for next-gen asymmetric warfare operability.<br> | |||
Recruit-Standard VISR 4.0 for all newly deployed SPARTAN-IV assets.<br> | |||
Solar-Improved VISR 4.02 for Flare mitigation and control operations.<br> | |||
Frost-Upgraded VISR 4.05 for range visibility in subzero conditions.<br> | |||
Midnight-Enhanced VISR 4.06 for spetial blackout during slipspace manuvers.<br> | |||
Cyan-Improved VISR 4.03 for protracted survival methodology.<br> | |||
Blindside-Upgraded VISR 4.04 for combat vindication ?reilence? factor.<br> | |||
Sunspot-Enhanced VISR 4.06 for fixed support and ?audilery? efforts.<br> | |||
Verdent-Improved VISR 4.07 for heavy machine operation in the field.<br> | |||
Wetwork-Customized VISR 4.0 optimized for WETWORk-class armor.<br> | |||
Operator-Customized VISR 4.0 optimized for OPERATOR-class armor.<br> | |||
Pioneer-Customized VISR 4.0 optimized for PIONEER-class armor.<br> | |||
Pathfinder-Customized VISR 4.0 optimized for PATHFINDER-class armor.<br> | |||
Engineer-Customized VISR 4.0 optimized for ENGINEER-class armor.<br> | |||
Stalker-Customized VISR 4.0 optimized for STALKER-class armor.<br> | |||
Rogue-Customized VISR 4.0 optimized for ROGUE-class armor.<br> | |||
Tracker-Customized VISR 4.0 optimized for TRACKER-class armor.<br> | |||
There's a fair bit there.--[[Special:Contributions/210.56.86.114|210.56.86.114]] 09:04, 4 September 2012 (EDT) |
Revision as of 08:04, September 4, 2012
GEN2?
What exactly does GEN2 mean? I'm guessing it means Generation-II. So lightweight variants are GEN2 while normal Spartan-II variants are GEN1? I was hoping that this would have been the Mark VII. --ADinoSupremacist 15:37, 25 May 2012 (EDT)
It means Generation 2. Its second GEN MJOLNIR Armor. DA BEST 16:34, 29 May 2012 (EDT)
Orbital
It can only be seen for a quarter of a second, but it's EVA, which makes sense. Alex T Snow 20:13, 7 June 2012 (EDT)
Preorder Armors
Does anyone know if the preorder exclusive skins are for the armor themselves, or just the patterns on the armor? Bioniclepluslotr 17:23, 11 June 2012 (EDT)
- Just the patterns.— subtank 17:33, 11 June 2012 (EDT)
- What about FOTUS?Missing Mandible 16:39, 19 August 2012 (EDT)
The Descriptions
Figured I'd post it here and let the more experienced implement the information into pages. This video has the armour descriptions from PAX.
Armour Descriptions:
Recruit-Standard default armor configuration for all recruited Spartan personnel.
Warrior-Mjolnir's mainline armor kit designed by the materials Group out of Damascus
Air Assault-Primarily used by ONI security personnal on the skyhooks above Earth and Luna.
Soldier-Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV.
Aviator-Recommended armor systems for Broadsword A/X engagement pilots.
Defender-Currently employed at research facilities on Trevelyan and Gamma Halo
Recon-Ankara's renowned IMC took owership of RECON production after the war.
E.V.A.-Classic variant of Mjolnir GEN1 designed for extra-vehicular activity operations.
War Master-Lethbridge Industrial's most popular armor set is ironically its most exotic.
Scout-One of the longest running configurations currently on the Mjolnir platform.
Orbital-Used along Luna's skyhooks and tethers during the Covenant's assult on Sol.
Infiltrator-Tested in the orbital battleclusters high above the beautiful planet of New Carthage.
Hazop-Manufactured and battle-tested just outside of the city of Gdynia on Mars
E.O.D-Abllene's NCC took over production of the Mjolnir kit in 2554
Oceanic-Used extensively during the recovery of Tercelra from the United Rebel Front.
Enforcer-Developed in Ancara this is the primary armor set for remote base security detail.
Wetwork-Experienced widespread use during the classified raids against rebels on Talitsa
Operator-Tested in the NCC's abandoned shipyards on the outskirts of Abliene
Pioneer-Used by Security escort during the first exploration efforts on Installation 03.
Pathfinder-IMC field tested this armor in the hostile outlands of 'Bosque de Negro'.
Engineer-First introduced into combat theaters toward the end of the thales expeditions.
Stalker-Developed by the NCC via intel previously gleaned from Jiralhanee stealth kits.
Rogue-HWS acquired this armor from Vestol Corp after the Covenant's assault of Tribute.
Tracker-Favored by operatives conducting off-world tracking of high risk targets.
Vanguard-Manufactured by New Carthage's reputable HWS in the industrial township of Kotka.
C.I.O.-Designed for counter-intelligence operability in the Martian territory of Acheron Fossae.
Venator-Gained prominence during the defense of Concord from the Covenant in 2551.
GUNGIR-Now widely used this armor was originally designed in parallel with the nonlinear rifle.
Commando-Now produced by the NCC this armor is loosely based on the GEN1 variant.
Ranger-Designed for remote operatives engaging in hostile environmental conditions.
Protector-Dominant variant in the Materials Group's newest prototype security line.
Mark VI-Last series of mainline Mjolnir GEN1 armor types worn by SPARTAN-II personnal.
Raider-Per IMC, this armor's feral design is intended to weaken the opposition's morale.
Deadeye-Originally tested in the ship graveyards hanging above the Tribute's north pole.
Locus-Despite its exotic design most operators select this armor based on it's resiliency.
Scanner-Produced by the materials Group primarily for search-and-rescue outfits.
Strider-Primary armor set for jaunt-combat excursion in isolated theaters.
FOTUS-Tested in the rough and tumble streets of downtown Kirkland,Washington.
Visor Descriptions
Legendary-Maximized VISR 4.08 for next-gen asymmetric warfare operability.
Recruit-Standard VISR 4.0 for all newly deployed SPARTAN-IV assets.
Solar-Improved VISR 4.02 for Flare mitigation and control operations.
Frost-Upgraded VISR 4.05 for range visibility in subzero conditions.
Midnight-Enhanced VISR 4.06 for spetial blackout during slipspace manuvers.
Cyan-Improved VISR 4.03 for protracted survival methodology.
Blindside-Upgraded VISR 4.04 for combat vindication ?reilence? factor.
Sunspot-Enhanced VISR 4.06 for fixed support and ?audilery? efforts.
Verdent-Improved VISR 4.07 for heavy machine operation in the field.
Wetwork-Customized VISR 4.0 optimized for WETWORk-class armor.
Operator-Customized VISR 4.0 optimized for OPERATOR-class armor.
Pioneer-Customized VISR 4.0 optimized for PIONEER-class armor.
Pathfinder-Customized VISR 4.0 optimized for PATHFINDER-class armor.
Engineer-Customized VISR 4.0 optimized for ENGINEER-class armor.
Stalker-Customized VISR 4.0 optimized for STALKER-class armor.
Rogue-Customized VISR 4.0 optimized for ROGUE-class armor.
Tracker-Customized VISR 4.0 optimized for TRACKER-class armor.
There's a fair bit there.--210.56.86.114 09:04, 4 September 2012 (EDT)