Haven: Difference between revisions
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{{Article Quote|Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.}} | {{Article Quote|Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.}} | ||
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[[Category:Halo 4 multiplayer maps]] |
Revision as of 12:05, September 12, 2012
Template:New Content Template:Multiplayer Map Infobox Template:Article Quote
Haven, originally codenamed Wraparound, is a Halo 4 multiplayer map.[1][2] The map is set in the skies of a Forerunner shield world, within a facility that powers the artificial star in the center of the structure.[3]
Description
The map has multiple levels, catwalks and ramps surrounding a large space in the center. Around the outer edge of the map, there are circular hallways connecting either to the map's side areas or man cannons that can be used to access the map's central area.[4]
Gallery
- Wraparoundbetter.jpg
Concept art of the Forerunner skyscrapers that serves as the map's setting.
- WraparoundDesignConcept.jpg
Early concept art of the facility's design aesthetic.
Two opposing Spartans engage, one wielding a scattershot.
Sources
- ^ YouTube: Making Halo 4: First Look
- ^ Halo Waypoint: The Halo Bulletin: 3.21.12
- ^ Cite error: Invalid
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- ^ Guardian.co.uk: Halo 4 multiplayer revealed: Master Chief meets Call of Duty?