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{{Forerunner Infobox
[[File:H4-Knight.png|300px|thumb|right|Promethean Knight]]
|name= Promethean Knight
'''Promethean Knights''' are mechanical residents of the artificial [[Forerunner]] world of [[Requiem]]. They represent the central occupying enemy force, legions of extremely capable combatants with both ancient and mysterious origins. While they differ significantly from the ancient Forerunner [[Promethean]]s, a legendary class of [[Warrior-Servant]]s, they are nonetheless a force to be reckoned with. They are fully weaponized, heavily armored bipedal warriors, easily capable of engaging and terminating perceived threats in almost all environments.<ref>[http://halo.xbox.com/halo4#!an-epic-universe/characters/8c164b48-05e7-4c13-a268-f60ec3a72938 '''Halo 4 Official site''', ''Characters'']</ref>
|image= [[File:H4-Knight.png|300px]]
|role= Defense, elimination of threats
|size=
|length=
|width=
|height=10ft 1in (308cm)<ref name="characters"/>
|armament=*Blade weapon
*[[Lightrifle]]
*[[Z-180 Close Combat Rifle]]
|armor=
}}


Knights appear to be capable of [[Slipspace translocation|teleporting]] over short distances during combat. They are known to use [[Lightrifle]]s and [[Z-180 Close Combat Rifle|Scattershots]] as their ranged armament, in addition to a bladed weapon on one hand. Knights have four arms, two at each shoulder and the other two at below each shoulder which is comparably small. They carry [[Promethean Watcher|Watcher]] drones for combat support.<ref>'''[[Halo 4 E3 2012 Stage Demo]]'''</ref>
'''Promethean Knights''' are bipedal, autonomous [[Forerunner]] defensive constructs. Several legions of Knights represent the central occupying force in the [[shield world]] of [[Requiem]], alongside a number of other defense machines.<ref name="characters">[http://halo.xbox.com/halo4#!an-epic-universe/characters/8c164b48-05e7-4c13-a268-f60ec3a72938 '''Halo 4 Official site''', ''Characters'']</ref>
 
The origins of these automatons are both ancient and mysterious. While they differ significantly from the ancient Forerunner [[Promethean]]s, a legendary class of [[Warrior-Servant]]s, they are nonetheless a force to be reckoned with. They are fully weaponized, heavily armored bipedal warriors, easily capable of engaging and terminating perceived threats in almost all environments.<ref name="characters"/>
 
Knights appear to be capable of [[Slipspace translocation|teleporting]] over short distances during combat; this ability allows them to enter the battlefield via teleportation, to charge their opponents via a series of rapid translocations, or to quickly retreat during battle. They are known to use [[Lightrifle]]s and [[Z-180 Close Combat Rifle|Scattershots]] as their ranged armament, in addition to a bladed weapon on one hand. They are able to deploy [[Promethean Watcher|Watcher]] drones, carried in the back of their armored carapace, for combat support. The Watcher sentinel can greatly improve the Knight's combat capabilities, raising [[hard light]] shields or healing the Knight, summoning [[Promethean Crawler|Crawlers]], or flinging back enemy [[grenade]]s or other ordnance.<ref name="demo">'''[[Halo 4 E3 2012 Stage Demo]]'''</ref>
 
They have two sets of arms; two larger ones at each shoulder in which the weapons are mounted and below the shoulders, a comparatively smaller set with small, five-fingered hands. All of their limbs appear to float in place without physical joints. Knights are covered in patterns of light and have a fire-like glow around their heads. The head features an armored helmet with glowing eyes and what appear to be grimacing jaws with rows of teeth. This helmet assembly can be retracted in two sections, revealing a glowing skull underneath.<ref name="demo"/>
 
==Gallery==
<gallery>
File:H4-E3-Campaign-12.jpg|A Promethean Knight in-game.
File:Knight_skull.jpg|A Knight exposing the skull inside its head.
</gallery>


==List of appearances==
==List of appearances==

Revision as of 11:25, June 5, 2012

Template:New Content Template:Forerunner Infobox

Promethean Knights are bipedal, autonomous Forerunner defensive constructs. Several legions of Knights represent the central occupying force in the shield world of Requiem, alongside a number of other defense machines.[1]

The origins of these automatons are both ancient and mysterious. While they differ significantly from the ancient Forerunner Prometheans, a legendary class of Warrior-Servants, they are nonetheless a force to be reckoned with. They are fully weaponized, heavily armored bipedal warriors, easily capable of engaging and terminating perceived threats in almost all environments.[1]

Knights appear to be capable of teleporting over short distances during combat; this ability allows them to enter the battlefield via teleportation, to charge their opponents via a series of rapid translocations, or to quickly retreat during battle. They are known to use Lightrifles and Scattershots as their ranged armament, in addition to a bladed weapon on one hand. They are able to deploy Watcher drones, carried in the back of their armored carapace, for combat support. The Watcher sentinel can greatly improve the Knight's combat capabilities, raising hard light shields or healing the Knight, summoning Crawlers, or flinging back enemy grenades or other ordnance.[2]

They have two sets of arms; two larger ones at each shoulder in which the weapons are mounted and below the shoulders, a comparatively smaller set with small, five-fingered hands. All of their limbs appear to float in place without physical joints. Knights are covered in patterns of light and have a fire-like glow around their heads. The head features an armored helmet with glowing eyes and what appear to be grimacing jaws with rows of teeth. This helmet assembly can be retracted in two sections, revealing a glowing skull underneath.[2]

Gallery

List of appearances

Sources