Forum:CoD loadout system: Thoughts?: Difference between revisions

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So, a new article at the Guardian says that 343i has a CoD-like loadout system in mind for Halo 4's multiplayer. I'd like to hear this community's thoughts on the matter. I, for one, think this is a terrible idea, because of how Halo's weapon system has always worked. Halo's multiplayer has always been based on everyone spawning with the same weapons, and finding the power weapons, a-la Quake 3. with this, you'd have people spawning with sniper rifles and BR's, or with SMG's and assault rifles, or, God forbid, something rediculous like a fuel rod cannon and a rocket launcher! How do you guys think this will affect the Halo multiplayer experience? [[User talk:Infernal-Blaze|Infernal-Blaze]] 15:41, 6 March 2012 (EST)
So, a new article at the Guardian says that 343i has a CoD-like loadout system in mind for Halo 4's multiplayer. I'd like to hear this community's thoughts on the matter. I, for one, think this is a terrible idea, because of how Halo's weapon system has always worked. Halo's multiplayer has always been based on everyone spawning with the same weapons, and finding the power weapons, a-la Quake 3. with this, you'd have people spawning with sniper rifles and BR's, or with SMG's and assault rifles, or, God forbid, something rediculous like a fuel rod cannon and a rocket launcher! How do you guys think this will affect the Halo multiplayer experience? [[User talk:Infernal-Blaze|Infernal-Blaze]] 15:41, 6 March 2012 (EST)
:Well I don't think it's really a CoD like thing. We had loadouts in ''Halo: Reach'' that were customizable, but only for custom games and there was never a problem with that. To me, I don't think it's a bad idea at all. Just something new 343i wants to do.--{{User:Spartacus/Sig}}
:Well I don't think it's really a CoD like thing. We had loadouts in ''Halo: Reach'' that were customizable, but only for custom games and there was never a problem with that. To me, I don't think it's a bad idea at all. Just something new 343i wants to do.--{{User:Spartacus/Sig}}
::There was a rumour going around a while ago about "Arsenal Improvisation Mechanics", which was supposedly an on-the-go, customise-your-weapon system. Perhaps this loadout system is what it referred to?--[[User talk:The All-knowing Sith'ari|The All-knowing Sith'ari]] 15:57, 6 March 2012 (EST)

Revision as of 15:57, March 6, 2012

Forums: Index Index CoD loadout system: Thoughts?
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So, a new article at the Guardian says that 343i has a CoD-like loadout system in mind for Halo 4's multiplayer. I'd like to hear this community's thoughts on the matter. I, for one, think this is a terrible idea, because of how Halo's weapon system has always worked. Halo's multiplayer has always been based on everyone spawning with the same weapons, and finding the power weapons, a-la Quake 3. with this, you'd have people spawning with sniper rifles and BR's, or with SMG's and assault rifles, or, God forbid, something rediculous like a fuel rod cannon and a rocket launcher! How do you guys think this will affect the Halo multiplayer experience? Infernal-Blaze 15:41, 6 March 2012 (EST)

Well I don't think it's really a CoD like thing. We had loadouts in Halo: Reach that were customizable, but only for custom games and there was never a problem with that. To me, I don't think it's a bad idea at all. Just something new 343i wants to do.--Spartacus TalkContribs
There was a rumour going around a while ago about "Arsenal Improvisation Mechanics", which was supposedly an on-the-go, customise-your-weapon system. Perhaps this loadout system is what it referred to?--The All-knowing Sith'ari 15:57, 6 March 2012 (EST)