Mamua'uda-pattern Shade: Difference between revisions
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|affiliation=[[Covenant Empire]] | |affiliation=[[Covenant Empire]] | ||
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The '''Type-29 Anti-Infantry Stationary Gun''', abbreviated as '''Type-29 ASG''', is | The '''Type-29 Anti-Infantry Stationary Gun''', abbreviated as '''Type-29 ASG''', is a [[Covenant Empire|Covenant]] anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as [[Shade]]s.<ref name="visual">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> | ||
==Design details== | ==Design details== | ||
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===Changes from Halo: Combat Evolved to Halo Wars=== | ===Changes from Halo: Combat Evolved to Halo Wars=== | ||
* Decreased rate of fire, most likely to balance between its attack and assaulting infantry. | *Decreased rate of fire, most likely to balance between its attack and assaulting infantry. | ||
* Cannot be moved by explosions, most likely also for gameplay balance. | *Cannot be moved by explosions, most likely also for gameplay balance. | ||
==Tactics== | ==Tactics== | ||
===Halo: Combat Evolved=== | ===Halo: Combat Evolved=== | ||
* Heavy weapons, [[Sniper Rifle System 99C-S2 Anti-Matériel|snipers]], or grenades are perfect to eliminate the Shades operator. | *Heavy weapons, [[Sniper Rifle System 99C-S2 Anti-Matériel|snipers]], or grenades are perfect to eliminate the Shades operator. | ||
* If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun. | *If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun. | ||
* The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantries in [[Campaign]]. | *The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantries in [[Campaign]]. | ||
===Halo Wars=== | ===Halo Wars=== | ||
* As its name | *As its name suggests, the T-29 ASG is very effective against infantry, so use vehicles against it, while infantry would only play a supporting role against it. | ||
==Gallery== | ==Gallery== |
Revision as of 00:33, January 23, 2012
This article is about the Type-29 variant. For the other versions of the Shade turret, see Shade.
Template:Vehicle Infobox The Type-29 Anti-Infantry Stationary Gun, abbreviated as Type-29 ASG, is a Covenant anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as Shades.[1]
Design details
The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other two known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection.
Changes from Halo: Combat Evolved to Halo Wars
- Decreased rate of fire, most likely to balance between its attack and assaulting infantry.
- Cannot be moved by explosions, most likely also for gameplay balance.
Tactics
Halo: Combat Evolved
- Heavy weapons, snipers, or grenades are perfect to eliminate the Shades operator.
- If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
- The T-29 ASG is inefficient for killing opposing players in Multiplayer, but very helpful in eliminating vehicles in Multiplayer and Covenant infantries in Campaign.
Halo Wars
- As its name suggests, the T-29 ASG is very effective against infantry, so use vehicles against it, while infantry would only play a supporting role against it.
Gallery
List of appearances
- Halo: Combat Evolved (First appearance)
- Halo: Combat Evolved Anniversary
- Halo Wars
- Halo: The Flood
Sources
- ^ Halo: The Essential Visual Guide, page 171