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Mamua'uda-pattern Shade: Difference between revisions

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The '''Type-29 Anti-Infantry Stationary Gun''', abbreviated as '''Type-29 ASG''', is an anti-infantry variant of the [[Covenant Empire|Covenant]]'s [[Shade]] gun turret.<ref name="visual">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref>
The '''Type-29 Anti-Infantry Stationary Gun''', abbreviated as '''Type-29 ASG''', is a [[Covenant Empire|Covenant]] anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as [[Shade]]s.<ref name="visual">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref>


==Design details==
==Design details==
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===Changes from Halo: Combat Evolved to Halo Wars===
===Changes from Halo: Combat Evolved to Halo Wars===
* Decreased rate of fire, most likely to balance between its attack and assaulting infantry.
*Decreased rate of fire, most likely to balance between its attack and assaulting infantry.
* Cannot be moved by explosions, most likely also for gameplay balance.
*Cannot be moved by explosions, most likely also for gameplay balance.


==Tactics==
==Tactics==
===Halo: Combat Evolved===
===Halo: Combat Evolved===
* Heavy weapons, [[Sniper Rifle System 99C-S2 Anti-Matériel|snipers]], or grenades are perfect to eliminate the Shades operator.
*Heavy weapons, [[Sniper Rifle System 99C-S2 Anti-Matériel|snipers]], or grenades are perfect to eliminate the Shades operator.
* If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
*If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
* The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantries in [[Campaign]].
*The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantries in [[Campaign]].
===Halo Wars===
===Halo Wars===
* As its name suggested, the T-29 ASG is very effective against infantry, so use vehicles against it, while infantry would only play a supporting role against it.
*As its name suggests, the T-29 ASG is very effective against infantry, so use vehicles against it, while infantry would only play a supporting role against it.


==Gallery==
==Gallery==

Revision as of 00:33, January 23, 2012

This article is about the Type-29 variant. For the other versions of the Shade turret, see Shade.

Template:Vehicle Infobox The Type-29 Anti-Infantry Stationary Gun, abbreviated as Type-29 ASG, is a Covenant anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as Shades.[1]

Design details

The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other two known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection.

Changes from Halo: Combat Evolved to Halo Wars

  • Decreased rate of fire, most likely to balance between its attack and assaulting infantry.
  • Cannot be moved by explosions, most likely also for gameplay balance.

Tactics

Halo: Combat Evolved

  • Heavy weapons, snipers, or grenades are perfect to eliminate the Shades operator.
  • If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
  • The T-29 ASG is inefficient for killing opposing players in Multiplayer, but very helpful in eliminating vehicles in Multiplayer and Covenant infantries in Campaign.

Halo Wars

  • As its name suggests, the T-29 ASG is very effective against infantry, so use vehicles against it, while infantry would only play a supporting role against it.

Gallery

List of appearances

Sources

See also

Template:Covenant Weapons