Eddie Smith: Difference between revisions
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==Background== | ==Background== | ||
Smith was a part of a | Smith was a part of a 3D artist team that worked on the ''Halo'' games, which focused on dividing the races up so that each would have its own unique architectural style. [[Marcus R. Lehto]] headed up the design of the [[human]]s, [[Shi Kai Wang]] took the [[Covenant Empire|Covenant]], and Eddie Smith had the [[Forerunner]]s. | ||
He has also done concept and illustration work for [[343 Industries]] as a freelance artist, including concept art for ''[[Halo: Combat Evolved Anniversary]]'' and illustrating the cover for the novel ''[[Halo: Glasslands]]''.<ref name="frankie">[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1083553 '''halo.bungie.org''': ''Re: Might be my favorite cover.'']</ref> | He has also done concept and illustration work for [[343 Industries]] as a freelance artist, including concept art for ''[[Halo: Combat Evolved Anniversary]]'' and illustrating the cover for the novel ''[[Halo: Glasslands]]''.<ref name="frankie">[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1083553 '''halo.bungie.org''': ''Re: Might be my favorite cover.'']</ref> | ||
==Gameography== | ==Gameography== | ||
*''[[Halo: | *''Carmen Sandiego Word Detective'' ([[1997]]) - Brøderbund Software | ||
*''MechWarrior 4: Vengeance'' (2000) - [[Microsoft Game Studios]] | |||
*''The Mark of Kri'' ([[2002]]) - Sony Computer Entertainment America | |||
*''[[Halo 2]]'' ([[2004]]) - Microsoft Game Studios | |||
*''[[Halo 2 Multiplayer Map Pack|Halo 2: Multiplayer Map Pack]]'' ([[2005]]) - Microsoft Game Studios | |||
*''[[Halo 3]]'' <ref name="visualatrium"/> | *''[[Halo 3]]'' <ref name="visualatrium"/> | ||
*''[[Halo | *''[[Halo: Combat Evolved Anniversary]]'' ([[2011]]) - [[343 Industries]] <ref name="frankie"/> | ||
==Trivia== | ==Trivia== | ||
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==Works== | ==Works== | ||
<gallery> | <gallery> | ||
File:Halo user page pics 3.jpg|Halo 2 | File:Halo user page pics 3.jpg|Halo 2 artwork, Edge magazine cover | ||
File:Eddiemylar.jpg|[[John-117]] against two [[Type-47 Ultra Heavy Assault Platform| | File:Eddiemylar.jpg|[[John-117]] against two [[Type-47 Ultra Heavy Assault Platform|Scarabs]]. | ||
File:Covenant Attack Ship.jpg|Concept art of a [[CCS-class battlecruiser]]. | File:Covenant Attack Ship.jpg|Concept art of a [[CCS-class battlecruiser]]. | ||
File:Arbitershadow.jpg|Halo 2 | File:Arbitershadow.jpg|Halo 2 artwork, featuring [[Thel 'Vadam]]. | ||
File:Glasslands cover.jpg|Cover art for ''Halo: Glasslands''. | File:Glasslands cover.jpg|Cover art for ''Halo: Glasslands''. | ||
</gallery> | </gallery> |
Revision as of 19:11, October 8, 2011
Eddie Smith is an artist who was employed by Bungie from 2002 to 2006.[1]
Background
Smith was a part of a 3D artist team that worked on the Halo games, which focused on dividing the races up so that each would have its own unique architectural style. Marcus R. Lehto headed up the design of the humans, Shi Kai Wang took the Covenant, and Eddie Smith had the Forerunners.
He has also done concept and illustration work for 343 Industries as a freelance artist, including concept art for Halo: Combat Evolved Anniversary and illustrating the cover for the novel Halo: Glasslands.[2]
Gameography
- Carmen Sandiego Word Detective (1997) - Brøderbund Software
- MechWarrior 4: Vengeance (2000) - Microsoft Game Studios
- The Mark of Kri (2002) - Sony Computer Entertainment America
- Halo 2 (2004) - Microsoft Game Studios
- Halo 2: Multiplayer Map Pack (2005) - Microsoft Game Studios
- Halo 3 [1]
- Halo: Combat Evolved Anniversary (2011) - 343 Industries [2]
Trivia
- He was one of the Bungie artists who worked on the Halo Graphic Novel.
- Eddie designed the Mylar print, which was sold as a limited signed edition, with only 500 copies.
Works
- Halo user page pics 3.jpg
Halo 2 artwork, Edge magazine cover
- Covenant Attack Ship.jpg
Concept art of a CCS-class battlecruiser.
- Arbitershadow.jpg
Halo 2 artwork, featuring Thel 'Vadam.