Steve Cotton: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
m (Fun fact: Bungie.net sites are hard to track.) |
||
Line 1: | Line 1: | ||
{{Era|RW|BS}} | {{Era|RW|BS}} | ||
[[File:Steve_Cotton.png|250px|thumb|Steve Cotton in the [[ViDoc]] [[Halo: Reach ViDoc: Forge World|''Forge World'']].]] | |||
{{Quote|God bless Steve Cotton for [[Forge World]].|[[Marcus R. Lehto]]}} | {{Quote|God bless Steve Cotton for [[Forge World]].|[[Marcus R. Lehto]]}} | ||
'''Steve Cotton''' is a [[multiplayer]] environment artist working at [[Bungie]].<ref>'''[[Halo 2]]''' [[Halo 2 credits|credits]]</ref><ref>'''[[Halo 3]]''' [[Halo 3 credits|credits]]</ref><ref>'''[[Halo: Reach]]''' [[Halo: Reach credits|credits]]</ref> He is known for designing the maps ''[[Containment]]'' and ''[[Sanctuary]]''. He was credited for coming up with the idea of ''[[Forge World]]''.<ref>'''''[[Halo: Reach]]'' [[ViDoc]]: ''[[Halo: Reach ViDoc: Forge World|Forge World]]'''''</ref> | |||
[[ | |||
''' | |||
==Gameography== | ==Gameography== | ||
*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios | *''[[Halo: Reach]]'' (2010), Microsoft Game Studios | ||
*Halo 2 (2004), Microsoft Game Studios | *''[[Halo 3]]'' (2007), Microsoft Game Studios | ||
*Amped 2 (2003), Microsoft Game Studios | *''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios | ||
*Inside Pitch 2003 (2003), Microsoft | *''[[Halo 2]]'' (2004), Microsoft Game Studios | ||
*Amped: Freestyle Snowboarding (2001), Microsoft | *''Amped 2'' (2003), Microsoft Game Studios | ||
*Tom Clancy's Rainbow Six: Rogue Spear Mission Pack: Urban Operations (2000), Red Storm Entertainment, Inc. | *''Inside Pitch 2003'' (2003), Microsoft | ||
*Tom Clancy's Rainbow Six: Rogue Spear (1999), Red Storm Entertainment, Inc. | *''Amped: Freestyle Snowboarding'' (2001), Microsoft | ||
*Dominant Species (1998), Red Storm Entertainment, Inc. | *''Tom Clancy's Rainbow Six: Rogue Spear Mission Pack: Urban Operations'' (2000), Red Storm Entertainment, Inc. | ||
*Tom Clancy's Rainbow Six (1998), Red Storm Entertainment, Inc. | *''Tom Clancy's Rainbow Six: Rogue Spear'' (1999), Red Storm Entertainment, Inc. | ||
*Tom Clancy's Rainbow Six Mission Pack: Eagle Watch (1998), Red Storm Entertainment, Inc. | *''Dominant Species'' (1998), Red Storm Entertainment, Inc. | ||
*''Tom Clancy's Rainbow Six'' (1998), Red Storm Entertainment, Inc. | |||
*''Tom Clancy's Rainbow Six Mission Pack: Eagle Watch'' (1998), Red Storm Entertainment, Inc. | |||
==Trivia== | ==Trivia== | ||
He is a big fan of Oreos.<ref>[http://www.bungie.net/News/TopStory.aspx?link=bwuoct13]</ref> | He is a big fan of Oreos.<ref>[http://www.bungie.net/News/TopStory.aspx?link=bwuoct13 '''Bungie.net''' (defunct)]</ref> | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:People]] | [[Category:People]] |
Revision as of 12:10, September 11, 2012
- "God bless Steve Cotton for Forge World."
- — Marcus R. Lehto
Steve Cotton is a multiplayer environment artist working at Bungie.[1][2][3] He is known for designing the maps Containment and Sanctuary. He was credited for coming up with the idea of Forge World.[4]
Gameography
- Halo: Reach (2010), Microsoft Game Studios
- Halo 3 (2007), Microsoft Game Studios
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios
- Amped 2 (2003), Microsoft Game Studios
- Inside Pitch 2003 (2003), Microsoft
- Amped: Freestyle Snowboarding (2001), Microsoft
- Tom Clancy's Rainbow Six: Rogue Spear Mission Pack: Urban Operations (2000), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six: Rogue Spear (1999), Red Storm Entertainment, Inc.
- Dominant Species (1998), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six (1998), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six Mission Pack: Eagle Watch (1998), Red Storm Entertainment, Inc.
Trivia
He is a big fan of Oreos.[5]