Talk:Halo Wars: Difference between revisions

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?  Halo: Reach isn't a sub-game. Vegerot.
?  Halo: Reach isn't a sub-game. Vegerot.
By 'sub-game', it's just meaning spin-off. Part of the universe, but not of the main storyline. -Nanosoldier


==Spacing==
==Spacing==

Revision as of 10:20, August 10, 2011

Grenade Launcher?

One of the upgrades to the Warthog adds a passenger with a "grenade launcher." But ive never seen any mention of a human grenade launcher anywhere else but Halo Wars. Do we know anything about it? Iceman117 14:28, July 7, 2010 (UTC)

There is a Halo Reach grenade launcher

First issue solved

Unit Names

Is there any possibility that this article could use unit names that people understand? I know that article names on the wiki use technical terms, but the unit listing in this article shouldn't. Why list "Type-25 Assault Gun Carriage" if that doesn't mean anything to anybody, and we have to specify that it's a Wraith right after? Also, there are vehicles such as the Locust and Gremlin that are only known by their common names. For the sake of uniformity and readability, I suggest that common names be listed instead of technical ones. Chris3145 08:50, May 26, 2010 (UTC)

I agree with you besides who would know the technical names of them and in gameplay they call it by the common nameJay96 11:05, July 20, 2010 (UTC)

Here is a list of the technical names for the original vehicles of Halo Wars...

Here's a list of the original Halo Wars vehicles without technical names...

  • Grizzly - Just Grizzly since it was a personal, non-major military upgraded vehicle
  • Cyclops - Not much on this unit, but is used beyond Halo Wars
  • Shortsword - Not much on this either
  • Locust - Not enough information on it's technical name (like Type##, to follow the regular naming pattern)
  • Vampire - Same thing

Second issue needs some more resolving.

Rating Pending?

That image has to be changed. It is a TEEN game.--Fluffball Gato 23:04, March 17, 2010 (UTC)

Already Changed.

Third issue solved.


DLC content

IS there any news on anymore DLC coming for the game? and what of a sequel or further halo RTS projects?

Also a few months ago the was A DLC section that included that there was to be a DLC campaign mission as forge, it was to show how he survived and what happened to him afterwards. Though i know it didn't see its final phase, it could at least be added to trivia, i believe it was an interesting fact that should be stated to all. grey

Just wondering... how could you survive that kind of explosion? Another ONI cover-up?- 5əb'7aŋk(7alk) 16:02, December 19, 2009 (UTC)

Maybe he could survive if he went into a foreruner slipspace thingy like in onyx --Hamandchese 23:53, December 23, 2009 (UTC)Hamandchese

There is a map pack DLC and a gametype DLC each costing 800 Microsoft Points at the original release date of the DLC.

Forth issue solved, unless you wish for citations and more information.

Canon

Is Halowars considered Canon by Bungie? Besides the dialogs are lame.

Yes halowars is canon, little things like spartans having shields and the laser are just in for gameplay. Origins part 1 is even going to show the forerunner history around the shield world. grey Grey101

Fifth issue already solved.

I don't think it's canon. I mean, ask Joe Staten. You really think he'd say its up to snuff to be considered canon? Its garbage. Halo Wars is not a Halo game, and should not be considered canon. DerKonig 21:55, 9 August 2011 (EDT)

Aside from little things with artistic license here and there, there's really nothing about the game that disqualifies it as being a legitimate part of the Halo story. Sure, the style is different than other Halo games, but that's because it was produced by a different group of people. SPARTAN-347 22:12, 9 August 2011 (EDT)

I'm sorry to hear you don't like it, but that doesn't make it non-canon, it's just as different as ODST, or Reach. You wanna know why? Because HW, ODST, and Reach are sub-games, CE, 2, and 3 are the main (and Halo-y) ones. Actually, Reach seems the least Halo-y to me. Regardless, that's no reason for it to be non-canon. Alex T Snow 05:04, 10 August 2011 (EDT)

? Halo: Reach isn't a sub-game. Vegerot.

By 'sub-game', it's just meaning spin-off. Part of the universe, but not of the main storyline. -Nanosoldier

Spacing

If I understood how, I would do something to relocate the images of the Spartan helmet and control scheme. Their placement means that a large and undoubtedly unwanted gap exists below 'Summary' and above 'Campaign Missions'.

Looks like it is fixed.

Sixth issue solved.

Halogen

I understand it may be an unsavory topic, but I'm surprised that no one has brought up the Command & Conquer Generals: Zero Hour Mod 'Halogen' that was being developed for the PC. It was going to be the first Halo RTS and had just completed a private beta (on the verge of launching a public beta) when Microsoft issued a Cease & Desist order threatening legal action for IP infringement. There was an entire community behind the game that vanished overnight. The move was particularly inflammatory as Halo Wars has been exclusive to the Xbox 360.


- ;aM; Inspire

Microsoft terminated Ensemble Studios after the release of Halo Wars leaving only a few to manage the online play. They did it because due dates and dead lines were not being reached on time and there may have also been money issues.

Seventh issue solved.

There we go, can we take away the red box now?

Fixed the errors using Microsoft Word as a guide and took away the box

This makes me so mad!

Aaaaaaaaaarrrrrrrrrgggggggggggg!!!! What the hell happened to THIS? If I'd never seen this before, they could have named it "Halo Wars 2 Demo" and I'd believe it :'(

http://www.youtube.com/watch?v=lvLXCalUxa0 Alex T Snow 03:31, 31 May 2011 (EDT)

That was the pre-Alpha version of Halo Wars, before they decided to scrap the traditional base-building concept and focus more on to rapid troop deployment concept, i.e. RTS with troop emphasis.— subtank 07:57, 31 May 2011 (EDT)
I get the simplified gameplay, that doesn't bother me too much, it's the graphics mainly, they're waaaay better here, and units could go through each other, like the Warthog ramming units simply by running them over, and being able to jump gaps etc. Some of the simiplicity is fine, but it seems to me they scrapped everything and started over, but didn't make it as good as before. The different is okay, the worse is dumb. That and the units were in scale to each other, did about canon damage to each other, and the older Scarab was better for this. Alex T Snow 13:50, 31 May 2011 (EDT)

Inaccuracies/errors

Just removed a couple of errors:

"The game was developed by Ensemble Studios, and is an Xbox 360 exclusive, like every other Halo game."

What? All Halo games are Xbox 360 exclusives? Or are all Halo games developed by Ensemble? (Hint: Neither.)

"Unlike any of the other Halo games, now your vehicles' and troops' armor will change to the teams color so you can get red Hunters, black Grunts, orange Hornets etc."

The first part here isn't quite right, is it? After all, SPARTAN armors are in team colors in all Halo games... --Spug 17:02, 31 July 2011 (EDT)

1.The first statement doesn't mean Ensemble made every game, it's means that it's 360 exclusive like every other game. 2.It means that the color of the units, not just the Spartans. 3. The second part says nothing about Spartans. Re-adding.--ハローファン (H1234-NET) 18:36, 31 July 2011 (EDT)
The first two are neither 360 games nor exclusive to a single operating system.-- Forerunner 19:43, 31 July 2011 (EDT)