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H-165 target locator: Difference between revisions

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*The Target Locator is available only in [[Firefight]] and [[Campaign]]. It does not appear in [[Matchmaking]] or [[Forge]], presumably for balancing reasons.
*The Target Locator is available only in [[Firefight]] and [[Campaign]]. It does not appear in [[Matchmaking]] or [[Forge]], presumably for balancing reasons.
*The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo.
*The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo.
*In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator".
*In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". Also, the Locator projected a blue circle on the ground when locked on, the color of wich was changed to red in the final game.  
*Normally the Target Locator cannot be given to AI allies but it can be glitched into their hands, allowing it to be used limitlessly.{{citation_needed}}
*Normally the Target Locator cannot be given to AI allies but it can be glitched into their hands, allowing it to be used limitlessly.{{citation_needed}}



Revision as of 11:38, May 26, 2011

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The H-165 FOM or Target Locator[1] is a United Nations Space Command piece of equipment. It is a compact, handheld laser pointer designed for acquiring and designating targets for small-scale orbital bombardment from an orbiting UNSC starship.[2][3] While similar in function to the laser designator, the Target Locator is much smaller and can be held with one hand. The Target Locator also has a scope.

The Target Locator appears as a weapon in Halo: Reach. When the trigger is held down for three seconds, a green laser beam marks the targets, and a red circle is projected on the ground around the target area. Once the target has been locked, seven missiles strike the designated area from above, doing a large amount of area damage.[4]

Trivia

  • Destroying two vehicles with a single shot from the Target Locator in the third Campaign mission unlocks the Achievement "Two Corpses in One Grave." This achievement's name is reference to a line spoken by the Gravemind and is similar to the Halo 3 Achievement "Two for One."
  • The Target Locator is available only in Firefight and Campaign. It does not appear in Matchmaking or Forge, presumably for balancing reasons.
  • The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo.
  • In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". Also, the Locator projected a blue circle on the ground when locked on, the color of wich was changed to red in the final game.
  • Normally the Target Locator cannot be given to AI allies but it can be glitched into their hands, allowing it to be used limitlessly.[citation needed]

Gallery

List of appearances

Sources

Template:UNSC Infantry Weapons