Automated plasma turret: Difference between revisions

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{{Era|HCW}}
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[[Image:Snowbound Turret.jpg|thumb|right|300px|An Automated Plasma Turret]]
[[Image:Snowbound Turret.jpg|thumb|right|300px|An Automated Plasma Turret]]
The '''automated plasma turret''' is used to stop players from going out of ''[[Halo 3]]'' [[multiplayer]] levels. It is not in [[campaign]]. The only level that has them is [[Snowbound]], although [[Sandtrap]] has a minefield that works the same way. They are of [[Covenant]] technology (although much of the Covenant's technology was stolen from the Forerunners) and surround the perimeter of the map.
The '''automated plasma turret''' is used to stop players from going out of ''[[Halo 3]]'' [[multiplayer]] levels. It is not in [[campaign]]. The only level that has them is [[Snowbound]], although [[Sandtrap]] has a minefield that works the same way. They are of [[Covenant Empire|Covenant]] technology (although much of the Covenant's technology was stolen from the Forerunners) and surround the perimeter of the map.


Whenever a player attempts to get outside the level, they are gunned down by the automated turrets.<ref>[http://www.bungie.net/News/TopStory.aspx?link=ilikethisgame Bungie.net]</ref>  
Whenever a player attempts to get outside the level, they are gunned down by the automated turrets.<ref>[http://www.bungie.net/News/TopStory.aspx?link=ilikethisgame Bungie.net]</ref>  
It is also still unknown why these types of turrets haven't been encountered yet. They function towards the same end as an invisible wall, to keep players within the believable confines of the map. So far, the only things that can block a turret's rounds are objects added through Forge.
It is also still unknown why these types of turrets haven't been encountered yet. They function towards the same end as an invisible wall, to keep players within the believable confines of the map. So far, the only things that can block a turret's rounds are objects added through Forge.


The turret's rounds fire through Bubble Shields and Deployable Covers, and will still hurt players when Invincibility is turned on or if they have overshields, a behavior similar to the [[Brute Landmine]]. In terms of story value, these turrets may have been set up by the Covenant to protect the base from intruders. They would be effective at mowing through enemy infantry, especially against the [[Flood]]. They cannot be damaged or disabled in any way.
The turret's rounds fire through Bubble Shields and Deployable Covers, and will still hurt players when Invincibility is turned on or if they have overshields, a behavior similar to the [[Brute landmine|Brute Landmine]]. In terms of story value, these turrets may have been set up by the Covenant to protect the base from intruders. They would be effective at mowing through enemy infantry, especially against the [[The Flood|Flood]]. They cannot be damaged or disabled in any way.


==Activation==
==Activation==
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==Trivia==
==Trivia==
*The automated turret may be related to the [[Heavy plasma turret]], and may be an advanced version.
*The automated turret may be related to the [[Covenant automated plasma turret|Heavy plasma turret]], and may be an advanced version.
*The design is extremely similar to the [[Shades]] in [[Halo Combat Evolved]].
*The design is extremely similar to the [[Shade]]s in [[Halo: Combat Evolved|Halo Combat Evolved]].
*The turrets are completely indestructible, but an inventive use of barriers to stop their fire nearly doubles the usable area of [[Snowbound]].
*The turrets are completely indestructible, but an inventive use of barriers to stop their fire nearly doubles the usable area of [[Snowbound]].
*The player can overload maps with these types of "Guardians" to make them disappear or to not fire at you, making it easier to glitch out of the maps. After a while, they will reappear and track you, but will not fire.
*The player can overload maps with these types of "Guardians" to make them disappear or to not fire at you, making it easier to glitch out of the maps. After a while, they will reappear and track you, but will not fire.
*Because of its purpose, even [[Bubble Shields]] will not protect you from Automated Turrets, although scenery objects block the shots easily.
*Because of its purpose, even [[Bubble Shield]]s will not protect you from Automated Turrets, although scenery objects block the shots easily.
*Strangely enough, if you go to the map in Theater mode, the alarms will still sound if you fly beyond the turrets. Obviously, they do not shoot at you.
*Strangely enough, if you go to the map in Theater mode, the alarms will still sound if you fly beyond the turrets. Obviously, they do not shoot at you.
*Even if you make yourself invulnerable to damage the turrets will still kill you.
*Even if you make yourself invulnerable to damage the turrets will still kill you.
*The color of the plasma shot by these turrets is similar, if not the same as the [[Phantom]]'s.
*The color of the plasma shot by these turrets is similar, if not the same as the [[Type-52 Troop Carrier|Phantom]]'s.
*The turrets' firing sounds are similar to the [[Phantom]]'s.
*The turrets' firing sounds are similar to the [[Type-52 Troop Carrier|Phantom]]'s.


==Sources==
==Sources==
<references/>
<references/>
[[Category:Covenant Weapons]]
[[Category:Covenant Weapons]]
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