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Sierra 003 (talk | contribs) |
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'''Glitch 2:''' Occasionally and seemingly randomly, any number of a player's custom maps will be put under another custom map's name, and the original title(s) of the moved map(s) will house a different map(s) (not necessarily a map title that the original map/maps is/are now under). This "shuffling" of maps may result in one or more maps disappearing. There is no known way to prevent this from happening. | '''Glitch 2:''' Occasionally and seemingly randomly, any number of a player's custom maps will be put under another custom map's name, and the original title(s) of the moved map(s) will house a different map(s) (not necessarily a map title that the original map/maps is/are now under). This "shuffling" of maps may result in one or more maps disappearing. There is no known way to prevent this from happening. | ||
====Avoidance | ====Avoidance==== | ||
To avoid being a victim of the Forge Save | To avoid being a victim of the Forge Save Glitches, it is advisable for players to: | ||
*Choose "Save As New Map" rather than "Save" when saving a freshly-changed map. | *Choose "Save As New Map" rather than "Save" when saving a freshly-changed map. | ||
*Without selecting a new map in the Forge or Custom Game lobbies, play a custom game; this will ensure that the map is put into a player's Temporary History, and can be accessed from there if the map does get "deleted". | *Without selecting a new map in the Forge or Custom Game lobbies, play a custom game; this will ensure that the map is put into a player's Temporary History, and can be accessed from there if the map does get "deleted". | ||
*Upload maps to their Fileshare; if a map is deleted, it can be downloaded from the Fileshare, thereby salvaging the map. | |||
==Trivia== | ==Trivia== |
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