Unidentified ancilla (Installation 05): Difference between revisions
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{{AI Infobox | {{AI Infobox | ||
|image = [[File:Cold Storage Monitor.jpg|250px]] | |image = [[File:Cold Storage Monitor.jpg|250px]] | ||
|name = Unidentified | |name = Unidentified ancilla | ||
|description = Looks like a large | |description = Looks like a large monitor integrated to the ceiling of a Flood containment facility | ||
|color = Silver, blue | |color = Silver, blue | ||
|function = Oversaw Flood containment facility on Installation 05 | |function = Oversaw Flood containment facility on Installation 05 | ||
|affiliation = Forerunner | |affiliation = Forerunner | ||
}} | }} | ||
This '''unidentified [[ | This '''unidentified [[ancilla]]''' is a [[Forerunner]] construct that monitored a [[Flood]] [[Flood containment facility|containment facility]] on [[Installation 05]]. It was far larger than a [[monitor]]; rather than freely levitating like a monitor, this construct was mounted on rails on the ceiling of the facility.<ref>'''Halo 3''', level ''[[Cold Storage]]''</ref> | ||
==Overview== | ==Overview== | ||
{{Conjecturalization}} | {{Conjecturalization}} | ||
This | This ancilla might have served as a local caretaker designated to watch oversee the Flood specimens contained in the facility. In this manner, it might have been similar in operation to a [[human]] [[Dumb artificial intelligence|"dumb" AI]]. | ||
Given their remarkably similar appearances, it is also possible that this | Given their remarkably similar appearances, it is also possible that this ancilla had the same role with [[the Knowing]], a Forerunner construct on the planet [[Ariel]] that was designed to gather and organize information about the course of history. If this is so, it is possible that all [[Halo Array|Halo installations]] possess such a construct. | ||
{{Conjecturalization End}} | {{Conjecturalization End}} | ||
==Gameplay== | ==Gameplay== | ||
The | The ancilla is attached to a pair of rails on the ceiling of the main room in the muliplayer map ''Cold Storage''. It serves as an invulnerable piece of immobile scenery. It follows the movements of any players in the room, but stops paying attention to players when they leave the room. However, it will not track players in edit mode unless it sees them prior to entering this mode. It is capable of seeing players using [[active camouflage]], implying the usage of heat sensors or other optical technologies. It will continue to track the bodies of dead players provided no one else is in the room. | ||
==Gallery== | ==Gallery== | ||
<gallery widths="150"> | <gallery widths="150"> | ||
File:1215439011 Untitled.jpg|The construct compared to a normal | File:1215439011 Untitled.jpg|The construct compared to a normal monitor. | ||
File:Monitor3.jpg|The | File:Monitor3.jpg|The ancilla from another angle. | ||
</gallery> | </gallery> | ||
Revision as of 18:45, March 15, 2011
Template:Ratings Template:AI Infobox This unidentified ancilla is a Forerunner construct that monitored a Flood containment facility on Installation 05. It was far larger than a monitor; rather than freely levitating like a monitor, this construct was mounted on rails on the ceiling of the facility.[1]
Overview
Template:Conjecturalization This ancilla might have served as a local caretaker designated to watch oversee the Flood specimens contained in the facility. In this manner, it might have been similar in operation to a human "dumb" AI.
Given their remarkably similar appearances, it is also possible that this ancilla had the same role with the Knowing, a Forerunner construct on the planet Ariel that was designed to gather and organize information about the course of history. If this is so, it is possible that all Halo installations possess such a construct. Template:Conjecturalization End
Gameplay
The ancilla is attached to a pair of rails on the ceiling of the main room in the muliplayer map Cold Storage. It serves as an invulnerable piece of immobile scenery. It follows the movements of any players in the room, but stops paying attention to players when they leave the room. However, it will not track players in edit mode unless it sees them prior to entering this mode. It is capable of seeing players using active camouflage, implying the usage of heat sensors or other optical technologies. It will continue to track the bodies of dead players provided no one else is in the room.
Gallery
- 1215439011 Untitled.jpg
The construct compared to a normal monitor.
- Monitor3.jpg
The ancilla from another angle.
List of appearances
- Halo 3 (First appearance)
Sources
- ^ Halo 3, level Cold Storage
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