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Flood colony: Difference between revisions

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{{Flood Species Infobox
{{Flood Species Infobox
|name=Flood Colony
|name=Flood colony
|image=[[File:FloodColonyImage.jpg|250px]]
|image=[[File:FloodColonyImage.jpg|250px]]
|height=
|height=
|distinctions=Large bulbous "building" surrounded by tentacles
|distinctions=
|species=Flood
|species=Flood
|attacks=Often surrounded by [[Flood Root]]s and/or [[Flood Launcher]]s
|attacks=
|notable=
|notable=
}}
}}


A '''Flood Colony''' is a ''[[Halo Wars]]'' [[Flood]] structure.<ref>[http://www.gamespot.com/xbox360/strategy/halowars/video/6204958/halo-wars-video-review?hd=1 '''GameSpot Video''': ''Halo Wars Video Review'']</ref> They are seen in more heavily infested areas of Flood, and are attached to the [[Proto-Gravemind]], which is weakened when the colony is destroyed.
The '''colony''' is a [[Flood]] structure that gestates Flood [[Flood infection form|infection forms]] and stores [[Flood combat form|combat forms]]. Their only known use was during a [[Battle of the Flood-controlled Shield World|battle]] on a [[Shield World (Halo Wars)|Flood-controlled]] [[Shield World]] in [[2531#February|February 2531]], when several such colonies were used to empower the local [[proto-Gravemind]]. These colonies were killed when the proto-Gravemind was destroyed.<ref>'''Halo Wars''', campaign level ''[[The Flood (level)|The Flood]]''</ref>


==Background==
==Gameplay==
In campaign, the Colony Form cannot be completely destroyed; only reduced to a "dormant" state, which it can recover from. However, in multiplayer maps featuring the Flood, Colony Forms can be permanently killed.
In the campaign, the colony form cannot be completely destroyed; it can only reduced to a "dormant" state, from which it will soon recover. However, in multiplayer featuring, colony forms can be permanently killed.


==Trivia==
==Trivia==
*On the ninth Campaign mission, the [[Sweet Naptime]] achievement can be unlocked by putting all the Colony Forms into hibernation status at the same time.
*On the level ''The Flood'', the [[Sweet Naptime]] achievement can be unlocked by putting all the colony forms into hibernation status simultaneously.


==List of appearances==
==List of appearances==

Revision as of 12:37, February 25, 2011

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The colony is a Flood structure that gestates Flood infection forms and stores combat forms. Their only known use was during a battle on a Flood-controlled Shield World in February 2531, when several such colonies were used to empower the local proto-Gravemind. These colonies were killed when the proto-Gravemind was destroyed.[1]

Gameplay

In the campaign, the colony form cannot be completely destroyed; it can only reduced to a "dormant" state, from which it will soon recover. However, in multiplayer featuring, colony forms can be permanently killed.

Trivia

  • On the level The Flood, the Sweet Naptime achievement can be unlocked by putting all the colony forms into hibernation status simultaneously.

List of appearances

Sources

  1. ^ Halo Wars, campaign level The Flood