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*The Magnetic Accelerator Cannon has been wrongly addressed twice in the ''Halo'' series It is called the "''Mass ''Accelerator Cannon" in ''[[Halo: Contact Harvest]]'', and the "''Mass Accelerated'' Cannon" in ''[[Halo Wars]]''. The first reference may be a confusion between the MAC and the mass driver, which is a non-military application of similar technologies. The second reference may be a grammatical error also referring to the mass driver. | *The Magnetic Accelerator Cannon has been wrongly addressed twice in the ''Halo'' series It is called the "''Mass ''Accelerator Cannon" in ''[[Halo: Contact Harvest]]'', and the "''Mass Accelerated'' Cannon" in ''[[Halo Wars]]''. The first reference may be a confusion between the MAC and the mass driver, which is a non-military application of similar technologies. The second reference may be a grammatical error also referring to the mass driver. | ||
*The {{UNSCship|Spirit of Fire}}'s MAC is unable to penetrate a Covenant [[Citadel (Covenant)|citadel]]'s [[Shield Generator (Covenant)|shield]] in ''[[Halo Wars]]'' with one round. This could be because of the use of a less-powerful-than-normal rounds or lower-than-normal charge, or because of the high resistance of the shield. It may also be because the round loses kinetic energy and mass as it enters atmosphere from orbit. Another possibility is that the ''Spirit of Fire'''s MAC was designed for ground support and not ship-to-ship engagements, thus firing weaker rounds to avoid friendly casualties. The last theory might explain why the MAC cannon could fire multiple shots in quick succession. However, its weak power in ''Halo Wars'' may only be for gameplay purposes. | *The {{UNSCship|Spirit of Fire}}'s MAC is unable to penetrate a Covenant [[Citadel (Covenant)|citadel]]'s [[Shield Generator (Covenant)|shield]] in ''[[Halo Wars]]'' with one round. This could be because of the use of a less-powerful-than-normal rounds or lower-than-normal charge, or because of the high resistance of the shield. It may also be because the round loses kinetic energy and mass as it enters atmosphere from orbit. Another possibility is that the ''Spirit of Fire'''s MAC was designed for ground support and not ship-to-ship engagements, thus firing weaker rounds to avoid friendly casualties. The last theory might explain why the MAC cannon could fire multiple shots in quick succession. However, its weak power in ''Halo Wars'' may only be for gameplay purposes. | ||
*MAC cannon's have been seen being used in both ship to ship and ground support applications; though any time they've been seen being used in ground support roles they seem noticeably weaker than in ship to ship role. It's highly likely that most ships carry two different types of MAC rounds; heavier rounds to ship to ship combat with Covenant ships, and lighter rounds for ground support fire, lighter rounds would ensure less collateral damage (friendly fire)and would allow the MAC gun to fire more rounds in less time requiring less reactor charge per round. | |||
*The total energy released from the impact of a MAC round fired from a UNSC Orbital Defense Platform releases a colossal 216.7 exajoules of energy(216,700,000,000,000,000,000 joules). To put this in perspective, this is about 3,423,829 times the energy released from the atomic bomb detonated over Hiroshima in World War II, which released a comparatively small 63 terajoules of energy. | *The total energy released from the impact of a MAC round fired from a UNSC Orbital Defense Platform releases a colossal 216.7 exajoules of energy(216,700,000,000,000,000,000 joules). To put this in perspective, this is about 3,423,829 times the energy released from the atomic bomb detonated over Hiroshima in World War II, which released a comparatively small 63 terajoules of energy. | ||
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