Forge physics glitch: Difference between revisions
From Halopedia, the Halo wiki
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#Have Player One spawn a wall and set the physics to phased. Have Player Two stand on the place where they want to get under. | #Have Player One spawn a wall and set the physics to phased. Have Player Two stand on the place where they want to get under. | ||
#Have Player One with the wall push Player Two, and then have them fall under the map. | #Have Player One with the wall push Player Two, and then have them fall under the map. | ||
#If Player Two goes into monitor mode quick enough, | #If Player Two goes into monitor mode quick enough, he can survive and fly around outside the map. | ||
{{Glitches}} | {{Glitches}} | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Halo: Reach Glitches]] | [[Category:Halo: Reach Glitches]] |
Revision as of 05:48, March 19, 2011
The Forge Physics Glitch is a glitch that can be performed in Forge mode of Halo: Reach. It allows the player to get out of any map.
Walkthrough
- Start a Forge game over Xbox LIVE with at least two people.
- Have Player One spawn a wall and set the physics to phased. Have Player Two stand on the place where they want to get under.
- Have Player One with the wall push Player Two, and then have them fall under the map.
- If Player Two goes into monitor mode quick enough, he can survive and fly around outside the map.