Disappearing Truth: Difference between revisions
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'''Disappearing Truth''' is a [[glitch]] that can be performed on the ''[[Halo 3]]'' [[campaign|Campaign]] Level, [[The Covenant ( | '''Disappearing Truth''' is a [[glitches|glitch]] that can be performed on the ''[[Halo 3]]'' [[campaign|Campaign]] Level, [[The Covenant (level)|The Covenant]]. It is a Physics related oddity that sometimes causes the [[Prophet of Truth]]'s corpse to fall through the ground. | ||
==Tutorial== | ==Tutorial== | ||
On [[The Covenant ( | On [[The Covenant (level)|The Covenant]], after you have reached and killed the [[Prophet of Truth]], you can [[melee]] (or [[Corpse Humping|Teabag]]) the Prophet once. This will cause him to fall through the platform on which his body rests. Note that the area in which Truth resides afterward sort of resembles a tomb. When he falls beneath the platform, you can see him, though you cannot reach him or get him out again. | ||
Sometimes, the glitch causes Truth's hand to wiggle. | Sometimes, the glitch causes Truth's hand to wiggle. | ||
This also works on the [[Flood]] [[Combat | This also works on the [[The Flood|Flood]] [[Flood combat form|Combat Forms]] if you manage to kill them on the platform and subsequently melee/teabag them without destroying the body. | ||
==Explanation== | ==Explanation== |
Revision as of 23:08, May 14, 2011
Disappearing Truth is a glitch that can be performed on the Halo 3 Campaign Level, The Covenant. It is a Physics related oddity that sometimes causes the Prophet of Truth's corpse to fall through the ground.
Tutorial
On The Covenant, after you have reached and killed the Prophet of Truth, you can melee (or Teabag) the Prophet once. This will cause him to fall through the platform on which his body rests. Note that the area in which Truth resides afterward sort of resembles a tomb. When he falls beneath the platform, you can see him, though you cannot reach him or get him out again.
Sometimes, the glitch causes Truth's hand to wiggle.
This also works on the Flood Combat Forms if you manage to kill them on the platform and subsequently melee/teabag them without destroying the body.
Explanation
This is a glitch in Halo 3's physics engine, and can be seen throughout the game if enemy or friendly units are killed in certain ways, or are moved to certain places using the melee attack. Another common physics glitch is when units are killed while falling; it causes their bodies to flail about for an extended period of time upon landing.
It may also be related to the "dead reflex" that Bungie added to teabagged bodies in Halo 3 and in Halo 3: ODST.