Armor abilities: Difference between revisions

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The ''Sprint'' ability allows the player to lower their weapon and move at an increased speed for approximately four seconds. It is the default Armor Ability in the campaign and its pickup color is green. When activated, the player's character model will pant heavily. Canonically, the "Sprint" function operates by bypassing the safety limiters of the MJOLNIR actuators and "muscles", allowing better performance at the expense of heat regulation, overheating the user if used for prolonged periods.<ref name=Reach/> Though used at times by most of Noble Team, it was developed by [[Catherine-B320]].<ref name=Reach/> It takes four seconds to fully recharge from any level of depletion.
The ''Sprint'' ability allows the player to lower their weapon and move at an increased speed for approximately four seconds. It is the default Armor Ability in the campaign and its pickup color is green. When activated, the player's character model will pant heavily. Canonically, the "Sprint" function operates by bypassing the safety limiters of the MJOLNIR actuators and "muscles", allowing better performance at the expense of heat regulation, overheating the user if used for prolonged periods.<ref name=Reach/> Though used at times by most of Noble Team, it was developed by [[Catherine-B320]].<ref name=Reach/> It takes four seconds to fully recharge from any level of depletion.


The Sprinting scales with the player's movement speed, so the faster he/she moves, the faster he/she sprints.
The Sprinting scales with the player's movement speed, so the faster he/she moves, the faster he/she sprints. It is unknown why the spartans, with all their hardened training and war experience, need a piece of equipment in order to run.


==Trivia==
==Trivia==