Armor effects: Difference between revisions

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'''Armor effects''' are a special customizable option in the Armory in ''[[Halo: Reach]]''. Armor effects offer a humorous tone to multiplayer.
'''Armor effects''' are a special customizable option in the [[Armor_Permutations#The_Armory_.28Halo:_Reach_Permutations.29|Armory]] in ''[[Halo: Reach]]''. Armor effects offer a humorous tone to multiplayer.


==Death Effects==
==Death Effects==

Revision as of 06:57, November 30, 2010

Template:Ratings Template:New Content Armor effects are a special customizable option in the Armory in Halo: Reach. Armor effects offer a humorous tone to multiplayer.

Death Effects

The following effects occur when a player is killed.

Birthday Party

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Heart Attack

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  • Cost: 300,000 cR
  • Effect: When a player dies, flying hearts will appear around the body of the player. This armor effect is similar to the "Dancing Marty" easter egg in Halo 3: ODST.

Living Effects

The following effects occur while a player is alive.

Pestilence

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  • Cost: 1,000,000 cR
  • Effect: Bugs and a cloud of green flows around the player. It also creates a green substance in place of the blood. Upon the player's death, he/she exlplodes in a manner similar to a Flood Carrier Form.

Inclement Weather

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  • Cost: 2,000,000 cR
  • Effect: Electricity and thunder clouds swirl around the player's body. Upon the player's death, a bolt of lightning strikes its body.[1]

Flaming Helmet

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Aurora

  • Cost: Only available to Bungie employees
  • Effect: A blue flame similar to the Flaming Helmet effect burns around the player's head.




Sources