Armor effects: Difference between revisions
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'''Armor effects''' are a special customizable option in the Armory in ''[[Halo: Reach]]''. Armor effects offer a humorous tone to multiplayer. | '''Armor effects''' are a special customizable option in the [[Armor_Permutations#The_Armory_.28Halo:_Reach_Permutations.29|Armory]] in ''[[Halo: Reach]]''. Armor effects offer a humorous tone to multiplayer. | ||
==Death Effects== | ==Death Effects== |
Revision as of 06:57, November 30, 2010
Template:Ratings Template:New Content Armor effects are a special customizable option in the Armory in Halo: Reach. Armor effects offer a humorous tone to multiplayer.
Death Effects
The following effects occur when a player is killed.
Birthday Party
- Cost: 200,000 cR
- Effect: When a player dies, an effect similar to that of the Grunt Birthday Party Skull will occur.
Heart Attack
- Cost: 300,000 cR
- Effect: When a player dies, flying hearts will appear around the body of the player. This armor effect is similar to the "Dancing Marty" easter egg in Halo 3: ODST.
Living Effects
The following effects occur while a player is alive.
Pestilence
- Cost: 1,000,000 cR
- Effect: Bugs and a cloud of green flows around the player. It also creates a green substance in place of the blood. Upon the player's death, he/she exlplodes in a manner similar to a Flood Carrier Form.
Inclement Weather
- Cost: 2,000,000 cR
- Effect: Electricity and thunder clouds swirl around the player's body. Upon the player's death, a bolt of lightning strikes its body.[1]
Flaming Helmet
- Cost: Only available to buyers of the Halo: Reach Legendary Edition.
- Effect: A flame similar to the one from the Bungie Armor burns around the player's head.
Aurora
- Cost: Only available to Bungie employees
- Effect: A blue flame similar to the Flaming Helmet effect burns around the player's head.