Forge objects in Halo: Reach/Gadgets: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
(Checked every map but Zealot.) |
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Line 25: | Line 25: | ||
|DefaultCost=50 | |DefaultCost=50 | ||
|DefaultMax=24 | |DefaultMax=24 | ||
|Anchor9Cost=0 | |||
|Anchor9Max=0 | |||
|BreakpointCost=0 | |||
|BreakpointMax=0 | |||
}} | }} | ||
Line 30: | Line 34: | ||
|name=[[Propane Tank]] | |name=[[Propane Tank]] | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=50 | ||
| | |DefaultMax=24 | ||
| | |Anchor9Cost=0 | ||
| | |Anchor9Max=0 | ||
|BreakpointCost=0 | |||
|BreakpointMax=0 | |||
|BoneyardCost=0 | |||
|BoneyardMax=0 | |||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
</ul> | </ul> | ||
Line 55: | Line 65: | ||
|DefaultCost=50 | |DefaultCost=50 | ||
|DefaultMax=8 | |DefaultMax=8 | ||
|BreakpointCost=50 | |||
|BreakpointMax=6 | |||
}} | }} | ||
Line 62: | Line 74: | ||
|DefaultCost=50 | |DefaultCost=50 | ||
|DefaultMax=8 | |DefaultMax=8 | ||
|BreakpointCost=50 | |||
|BreakpointMax=6 | |||
}} | }} | ||
Line 69: | Line 83: | ||
|DefaultCost=50 | |DefaultCost=50 | ||
|DefaultMax=8 | |DefaultMax=8 | ||
|BreakpointCost=50 | |||
|BreakpointMax=6 | |||
}} | }} | ||
</ul> | </ul> | ||
Line 110: | Line 126: | ||
}} | }} | ||
</ul> | </ul> | ||
==Shields== | |||
Although they fall under Gadgets on Forge World and Tempest, One Way Shields and Shield Doors are kept under [[Forge Objects in Halo: Reach/Scenery|Scenery]] on most other maps they are available on. | |||
==[[Forge Filter|Special FX]]== | ==[[Forge Filter|Special FX]]== | ||
Line 121: | Line 140: | ||
|BoneyardCost=0 | |BoneyardCost=0 | ||
|BoneyardMax=0 | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 130: | Line 151: | ||
|BoneyardCost=0 | |BoneyardCost=0 | ||
|BoneyardMax=0 | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 139: | Line 162: | ||
|BoneyardCost=0 | |BoneyardCost=0 | ||
|BoneyardMax=0 | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 148: | Line 173: | ||
|BoneyardCost=0 | |BoneyardCost=0 | ||
|BoneyardMax=0 | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 157: | Line 184: | ||
|BoneyardCost=0 | |BoneyardCost=0 | ||
|BoneyardMax=0 | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 166: | Line 195: | ||
|BoneyardCost=0 | |BoneyardCost=0 | ||
|BoneyardMax=0 | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Purple | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|ForgeWorldCost=250 | |||
|ForgeWorldMax=4 | |||
|TempestCost=250 | |||
|TempestMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Green | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|ForgeWorldCost=250 | |||
|ForgeWorldMax=4 | |||
|TempestCost=250 | |||
|TempestMax=4 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=Orange | |||
|description= | |||
|DefaultCost=0 | |||
|DefaultMax=0 | |||
|ForgeWorldCost=250 | |||
|ForgeWorldMax=4 | |||
|TempestCost=250 | |||
|TempestMax=4 | |||
}} | }} | ||
</ul> | </ul> | ||
Line 200: | Line 264: | ||
|name=Die | |name=Die | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=100 | ||
| | |DefaultMax=10 | ||
| | |BoneyardCost=0 | ||
| | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 209: | Line 275: | ||
|name=[[Golf Ball]] | |name=[[Golf Ball]] | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=100 | ||
| | |DefaultMax=10 | ||
| | |BoneyardCost=0 | ||
| | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 218: | Line 286: | ||
|name=[[7 wood|Golf Club]] | |name=[[7 wood|Golf Club]] | ||
|description= | |description= | ||
|DefaultCost= | |DefaultCost=100 | ||
|DefaultMax | |DefaultMax=10 | ||
}} | }} | ||
Line 229: | Line 293: | ||
|name=[[Kill Ball]] | |name=[[Kill Ball]] | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=100 | ||
| | |DefaultMax=10 | ||
| | |BoneyardCost=0 | ||
| | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
{{Template:Forge Object Reach | {{Template:Forge Object Reach | ||
|name=[[Soccer Ball]] | |name=[[Soccer Ball]] | ||
|description= | |||
|DefaultCost=100 | |||
|DefaultMax=10 | |||
|BoneyardCost=0 | |||
|BoneyardMax=0 | |||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | |||
{{Template:Forge Object Reach | |||
|name=[[Tin Cup]] | |||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=0 | ||
|DefaultMax=0 | |DefaultMax=0 | ||
| | |Anchor9Cost=100 | ||
| | |Anchor9Max=10 | ||
|BreakpointCost=100 | |||
|BreakpointMax=10 | |||
|ForgeWorldCost=100 | |||
|ForgeWorldMax=10 | |||
|TempestCost=100 | |||
|TempestMax=10 | |||
}} | |||
</ul> | </ul> | ||
Line 264: | Line 348: | ||
|name=Light, Green | |name=Light, Green | ||
|description= | |description= | ||
|DefaultCost= | |DefaultCost=250 | ||
|DefaultMax | |DefaultMax=2 | ||
}} | }} | ||
Line 275: | Line 355: | ||
|name=Light, Orange | |name=Light, Orange | ||
|description= | |description= | ||
|DefaultCost= | |DefaultCost=250 | ||
|DefaultMax | |DefaultMax=2 | ||
}} | }} | ||
Line 286: | Line 362: | ||
|name=Light, Purple | |name=Light, Purple | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=250 | ||
| | |DefaultMax=2 | ||
| | |BoneyardCost=0 | ||
| | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 295: | Line 373: | ||
|name=Light, Yellow | |name=Light, Yellow | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=250 | ||
| | |DefaultMax=2 | ||
| | |BoneyardCost=0 | ||
| | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 304: | Line 384: | ||
|name=Light, White | |name=Light, White | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=250 | ||
| | |DefaultMax=2 | ||
| | |SpireCost=0 | ||
| | |SpireMax=0 | ||
|BoneyardCost=0 | |||
|BoneyardMax=0 | |||
}} | }} | ||
Line 313: | Line 395: | ||
|name=Light, Red, Flashing | |name=Light, Red, Flashing | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=250 | ||
| | |DefaultMax=2 | ||
| | |BoneyardCost=0 | ||
| | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
Line 322: | Line 406: | ||
|name=Light, Yellow, Flashing | |name=Light, Yellow, Flashing | ||
|description= | |description= | ||
|DefaultCost=0 | |DefaultCost=250 | ||
| | |DefaultMax=2 | ||
| | |BoneyardCost=0 | ||
| | |BoneyardMax=0 | ||
|SpireCost=0 | |||
|SpireMax=0 | |||
}} | }} | ||
</ul> | </ul> |
Revision as of 18:58, December 1, 2010
This article contains details on objects in the Gadgets category placeable in Forge mode in Halo Reach. For objects in other categories, please see one of the pages listed below.
It is very important to note that the limits for objects grouped in the same section applies to all of them. For instance placing a Fusion Coil on a map also reduces the number of objects remaining for all parts in the "Explosives" section.
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Explosives
Explosive objects share a part limit. Placing any reduces the number remaining for all.
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Fusion Coil
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 $50 $50 Max 24 24 24 24 24 24 24 24 Spire Sword Base Tempest Zealot Cost $50 $50 $50 $50 Max 24 24 24 24 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Landmine
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 $50 $50 Max 24 24 24 24 24 24 24 24 Spire Sword Base Tempest Zealot Cost $50 $50 $50 $50 Max 24 24 24 24 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Plasma Battery
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 Max 24 24 24 24 24 24 Spire Sword Base Tempest Zealot Cost $50 $50 $50 $50 Max 24 24 24 24 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Propane Tank
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 Max 24 24 24 24 24 Spire Sword Base Tempest Zealot Cost $50 $50 $50 Max 24 24 24 Grey Cost/Max cells indicate that the item is not available on a specific map.
Health Station
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Health Station
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 $25 $25 Max 8 8 8 8 8 8 8 8 Spire Sword Base Tempest Zealot Cost $25 $25 $25 $25 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map.
Powerups
Powerups share a part limit. Placing any reduces the number remaining for all three.
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Camo Powerup
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 $50 $50 Max 8 8 8 6 8 8 8 8 Spire Sword Base Tempest Zealot Cost $50 $50 $50 $50 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Overshield
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 $50 $50 Max 8 8 8 6 8 8 8 8 Spire Sword Base Tempest Zealot Cost $50 $50 $50 $50 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Custom Powerup
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $50 $50 $50 $50 $50 $50 $50 $50 Max 8 8 8 6 8 8 8 8 Spire Sword Base Tempest Zealot Cost $50 $50 $50 $50 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map.
Cannons, Men
Man Cannons and lifts share a part limit. Placing any reduces the number remaining for all.
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Cannon, Man
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 $100 Max 8 8 8 8 8 8 8 8 Spire Sword Base Tempest Zealot Cost $100 $100 $100 $100 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Cannon, Man, Heavy
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 $100 Max 8 8 8 8 8 8 8 8 Spire Sword Base Tempest Zealot Cost $100 $100 $100 $100 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Cannon, Man, Light
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 $100 Max 8 8 8 8 8 8 8 8 Spire Sword Base Tempest Zealot Cost $100 $100 $100 $100 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Cannon, Vehicle
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 $100 Max 8 8 8 8 8 8 8 8 Spire Sword Base Tempest Zealot Cost $100 $100 $100 $100 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Gravity Lift
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 $100 Max 8 8 8 8 8 8 8 8 Spire Sword Base Tempest Zealot Cost $100 $100 $100 $100 Max 8 8 8 8 Grey Cost/Max cells indicate that the item is not available on a specific map.
Shields
Although they fall under Gadgets on Forge World and Tempest, One Way Shields and Shield Doors are kept under Scenery on most other maps they are available on.
Special FX
These objects share a part limit. Placing any reduces the number remaining for all.
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Colorblind
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 4 4 4 4 4 4 4 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 4 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Next Gen
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 4 4 4 4 4 4 4 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 4 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Juicy
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 4 4 4 4 4 4 4 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 4 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Nova
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 4 4 4 4 4 4 4 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 4 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Old Timey
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 4 4 4 4 4 4 4 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 4 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Pen and Ink
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 4 4 4 4 4 4 4 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 4 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Purple
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 Max 4 Spire Sword Base Tempest Zealot Cost $250 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Green
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 Max 4 Spire Sword Base Tempest Zealot Cost $250 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Orange
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 Max 4 Spire Sword Base Tempest Zealot Cost $250 Max 4 Grey Cost/Max cells indicate that the item is not available on a specific map.
Teleporters
Teleporter pads share a part limit. Placing any reduces the number remaining for all three types.
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Receiver Node
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 $25 $25 Max 12 12 12 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 $25 Max 12 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Sender Node
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 $25 $25 Max 12 12 12 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 $25 Max 12 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Two-Way Node
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $25 $25 $25 $25 $25 $25 $25 $25 Max 12 12 12 12 12 12 12 12 Spire Sword Base Tempest Zealot Cost $25 $25 $25 $25 Max 12 12 12 12 Grey Cost/Max cells indicate that the item is not available on a specific map.
Toys
Objects that fall under Toys share a part limit. Placing any reduces the number remaining for all.
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Die
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 Max 10 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $100 $100 $100 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Golf Ball
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 Max 10 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $100 $100 $100 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Golf Club
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 $100 Max 10 10 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $100 $100 $100 $100 Max 10 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Kill Ball
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 Max 10 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $100 $100 $100 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Soccer Ball
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 $100 $100 $100 $100 Max 10 10 10 10 10 10 10 Spire Sword Base Tempest Zealot Cost $100 $100 $100 Max 10 10 10 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Tin Cup
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $100 $100 $100 Max 10 10 10 Spire Sword Base Tempest Zealot Cost $100 Max 10 Grey Cost/Max cells indicate that the item is not available on a specific map.
Lights
Light sources share a part limit. Placing any reduces the number remaining for all.
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Light, Red
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 $250 Max 2 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Light, Blue
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 $250 Max 2 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Light, Green
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 $250 Max 2 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Light, Orange
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 $250 Max 2 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Light, Purple
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Light, Yellow
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Light, White
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Light, Red, Flashing
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Light, Yellow, Flashing
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $250 $250 $250 $250 $250 $250 $250 Max 2 2 2 2 2 2 2 Spire Sword Base Tempest Zealot Cost $250 $250 $250 Max 2 2 2 Grey Cost/Max cells indicate that the item is not available on a specific map.
|