Armor effects: Difference between revisions
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===Bungie Flames=== | ===Bungie Flames=== | ||
*Cost: Only available to Bungie employees | *Cost: Only available to Bungie employees | ||
*Effect: A blue flame similar to the Flaming Helmet effect burns around the player's head | *Effect: A blue flame similar to the Flaming Helmet effect burns around the player's head.[[File:Reach 270749 Thumbnail.jpg|right|125px]] | ||
<br> | <br> | ||
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Revision as of 16:28, November 19, 2010
Template:Ratings Template:New Content Armor effects are a special customizable option in the Armory in Halo: Reach. Armor effects offer a humorous tone to multiplayer.
Death Effects
The following effects occur when a player is killed.
Birthday Party
- Cost: 200,000 cR
- Effect: When a player dies, an effect similar to that of the Grunt Birthday Party Skull will occur.
Heart Attack
- Cost: 300,000 cR
- Effect: When a player dies, flying hearts will appear around the body of the player. This armor effect is similar to the "Dancing Marty" easter egg in Halo 3: ODST.
Living Effects
The following effects occur while a player is alive.
Pestilence
- Cost: 1,000,000 cR
- Effect: Bugs and a cloud of green flows around the player. It also creates a green substance in place of the blood.
Inclement Weather
- Cost: 2,000,000 cR
- Effect: Electricity swirls around the player's body.[1]
Flaming Helmet
- Cost: Only available to buyers of the Halo: Reach Legendary Edition.
- Effect: A flame similar to the one from the Bungie Armor burns around the player's head.
Bungie Flames
- Cost: Only available to Bungie employees
- Effect: A blue flame similar to the Flaming Helmet effect burns around the player's head.