NOBLE Team: Difference between revisions

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*Noble Team was originally supposed to have two more members in ''[[Halo: Reach]]'': the "sassy" [[Rosenda-344]] and the "cowboy"-like [[Thom-293]].<ref>[http://www.youtube.com/watch?v=1aOb6Nn8egA '''YouTube''': ''PAX 2010: Bungie Halo: Reach Panel (Part 2)'']</ref> Both were later reduced to background characters, with Thom being a former member and Rosenda serving as a potential replacement for Emile in a counter-insurgency operation.
*Noble Team was originally supposed to have two more members in ''[[Halo: Reach]]'': the "sassy" [[Rosenda-344]] and the "cowboy"-like [[Thom-293]].<ref>[http://www.youtube.com/watch?v=1aOb6Nn8egA '''YouTube''': ''PAX 2010: Bungie Halo: Reach Panel (Part 2)'']</ref> Both were later reduced to background characters, with Thom being a former member and Rosenda serving as a potential replacement for Emile in a counter-insurgency operation.
*Including [[Thom-293]], Noble Team is comprised of [[seven]] known members.
*Including [[Thom-293]], Noble Team is comprised of [[seven]] known members.
*Though the player requires picking up of armor abilities to activate them, the rest of Noble Team do not possess visible equipment on their armor to activate them. For example, in [[Winter Contingency (Level)|Winter Contingency]], all of Noble Team, other than the player, is able to use Sprint for longer periods of time without the armor ability visible on their back, including [[Armor Lock]]. It is also worth noting that Jorge is able to use Armor Lock with his [[M247H Heavy Machine Gun|turret]], despite the player not being able to do so while wielding a stripped turret.
*Though the player requires picking up of armor abilities to activate them, the rest of Noble Team do not possess visible equipment on their armor to activate them. For example, in [[Winter Contingency (Level)|Winter Contingency]], all of Noble Team, other than the player, is able to use Sprint for longer periods of time without the armor ability visible on their back. Non-player members of Noble Team can also use [[Armor Lock]] indefinetly, though most often it is deactivated once an imminent threat, such as an explosion, is gone. It is also worth noting that Jorge is able to use Armor Lock with his [[M247H Heavy Machine Gun|turret]], despite the player not being able to do so while wielding a stripped turret.
*During gameplay, every member of Noble Team other than the player is invincible.
*During gameplay, every member of Noble Team other than the player is invincible.
*On the Noble Team statue in the [[Halo: Reach Legendary Edition|Legendary Edition]], the team is lined up left to right in the order of their deaths. [[Jun]] is last, as he does not die in the game. Noble Six is not included as part of the statue.
*On the Noble Team statue in the [[Halo: Reach Legendary Edition|Legendary Edition]], the team is lined up left to right in the order of their deaths. [[Jun]] is last, as he does not die in the game. Noble Six is not included as part of the statue.

Revision as of 11:08, November 10, 2010

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"You know as well as I do that we wind up with some that she would have chosen - not just kids unlucky enough to survive a glassing. Orders are still being followed and those Spartans are in the field, but they are armed as SPARTANs - and they are making a difference."
LCDR Kurt Ambrose to SCPO Franklin Mendez.[1]

Noble Team,[2] sometimes referred to as Team Noble or simply Noble, was a fire-team sized unit of the UNSC Special Warfare Command Group Three, composed mostly of SPARTAN-III supersoldiers and one SPARTAN-II commando as of 2552.

Overview

Noble Team was primarily composed of SPARTAN-IIIs pulled out of their main companies by Kurt-051 and Franklin Mendez before large-scale operations where the companies were mostly wiped out, Operation: PROMETHEUS in the case of Alpha Company and Operation: TORPEDO with Beta Company.[1]

Prior to the Fall of Reach, Noble Team had managed to survive countless battles, always coming back from suicide assignments, but not without a cost: only two members of the original team, Carter and Kat, remained alive by 2552.[3]

Noble Team also operated with non-Spartan military personnel more extensively than other Spartan teams. To grant them more operational freedom when interacting with regular military personnel, the members of Noble Team had been given higher ranks than most of the Spartans by their CO.[4] In 2552, the team was under the command of Colonel Urban Holland of the UNSC Army.[5]

The SPARTAN-IIIs of Noble Team utilized equipment on par with the SPARTAN-IIs, such as the MJOLNIR Powered Assault Armor, which is far more advanced than the cheaper SPI armor worn by the rest of the SPARTAN-IIIs. The team was issued with the Mark V MJOLNIR armor on November 24, 2551. Unlike the mainline SPARTAN-IIs whose armor was fairly uniform in coloration, the members of Noble Team sported a variety of color schemes and field-customized armor variants.

When Reach was deemed lost, and there was no hope of saving it, Noble Team ensured that humanity would have a fighting chance against the Covenant and future enemies by delivering a high priority package to Captain Keyes and making sure the Pillar of Autumn escaped intact with it.

Team Composition

Deceased members from the Fall of Reach

Other Spartans were constantly kept on rotation for the team, including SPARTAN-344, who would take Emile's place in the case of a counterinsurgency operation. When one member fell in the line of duty, a new SPARTAN would be brought in as a replacement.

Known former members

  • Thom-293 (Former Noble Six) - Killed on April 22, 2552 and replaced with SPARTAN-B312 immediately prior to the Fall of Reach.[11]

Temporary members

Possible living members

Trivia

  • The flag in the Capture The Flag multiplayer mode in Halo: Reach bears the emblem of Noble Team.
  • The voices of each Noble Team member are usable in Halo: Reach's Firefight mode.[14]
  • McFarlane Toys created an action figure figure known as Noble Seven for Comic Con 2010. Although no such member exists, according to McFarlane, they were allowed by Bungie to create the unique figure.[15]
  • Noble Team was originally supposed to have two more members in Halo: Reach: the "sassy" Rosenda-344 and the "cowboy"-like Thom-293.[16] Both were later reduced to background characters, with Thom being a former member and Rosenda serving as a potential replacement for Emile in a counter-insurgency operation.
  • Including Thom-293, Noble Team is comprised of seven known members.
  • Though the player requires picking up of armor abilities to activate them, the rest of Noble Team do not possess visible equipment on their armor to activate them. For example, in Winter Contingency, all of Noble Team, other than the player, is able to use Sprint for longer periods of time without the armor ability visible on their back. Non-player members of Noble Team can also use Armor Lock indefinetly, though most often it is deactivated once an imminent threat, such as an explosion, is gone. It is also worth noting that Jorge is able to use Armor Lock with his turret, despite the player not being able to do so while wielding a stripped turret.
  • During gameplay, every member of Noble Team other than the player is invincible.
  • On the Noble Team statue in the Legendary Edition, the team is lined up left to right in the order of their deaths. Jun is last, as he does not die in the game. Noble Six is not included as part of the statue.

Gallery

List of appearances

Sources

  1. ^ a b Bungie.net: Communique from Kurt to Mendez
  2. ^ Bungie.net: Bungie Weekly Update 12/11/09
  3. ^ GameInformer February 2010 issue
  4. ^ Bungie.net: Bungie Weekly Update: 01.29.10
  5. ^ a b c d e f g Bungie.net: NOBLE TEAM PERFORMANCE REPORTS
  6. ^ Halo: Reach, campaign level The Pillar of Autumn
  7. ^ Halo: Reach, campaign level New Alexandria
  8. ^ Halo: Reach, campaign level The Pillar of Autumn
  9. ^ Halo: Reach, campaign level Long Night of Solace
  10. ^ Halo: Reach, campaign level Lone Wolf
  11. ^ Bungie.net: Kat-B320 Personnel Profile - "Eventually I hope to be able to get it through their thick Spartan skulls that Thom is dead because he chose to pursue a group of enemy combatants ON HIS OWN rather than wait for backup."
  12. ^ Halo: Reach, campaign level The Package
  13. ^ Halo: Reach Legendary Edition Developer Commentary
  14. ^ Bungie.net: Bungie Weekly Update: 07.16.10
  15. ^ Spawn.com: Noble Seven Leads the Charge This July
  16. ^ YouTube: PAX 2010: Bungie Halo: Reach Panel (Part 2)