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Ensemble Studios: Difference between revisions

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{{ratings}}
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{{SeeWikipedia|Ensemble Studios}}
{{SeeWikipedia|Ensemble Studios}}
[[File:Ensemble Studios Logo.png|thumb|200px]]
[[File:Ensemble Studios Logo.png|thumb|250px]]
[[Image:Age-of-empires-3.jpg|thumb|200px|A screenshot of Age Of Empires III]]
[[Image:Age-of-empires-3.jpg|thumb|200px|A screenshot of Age Of Empires III]]
'''Ensemble Studios''' was a [[Microsoft]]-owned company that has developed several computer games, including the famous ''Age of Empires'' series. The company was founded in 1995 in Dallas by Tony Goodman, his brother, Rick Goodman, Bruce Shelley, and Brian Sullivan. After 2 years, it released its first game, ''Age of Empires''. In May 2001, Microsoft acquired the company. The company employed about 100 people, including Bruce Shelley, Graeme Devine and Sandy Petersen.
'''Ensemble Studios''' was a [[Microsoft]]-owned company that has developed several computer games, including the famous ''Age of Empires'' series. The company was founded in 1995 in Dallas by Tony Goodman, his brother, Rick Goodman, Bruce Shelley, and Brian Sullivan. After 2 years, it released its first game, ''Age of Empires''. In May 2001, Microsoft acquired the company. The company employed about 100 people, including Bruce Shelley, Graeme Devine and Sandy Petersen.
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==External Links==
*[http://www.ensemblestudios.com/ Official website]

Revision as of 23:15, November 23, 2010

Template:Ratings Template:SeeWikipedia

Ensemble Studios Logo.png
A screenshot of Age Of Empires III

Ensemble Studios was a Microsoft-owned company that has developed several computer games, including the famous Age of Empires series. The company was founded in 1995 in Dallas by Tony Goodman, his brother, Rick Goodman, Bruce Shelley, and Brian Sullivan. After 2 years, it released its first game, Age of Empires. In May 2001, Microsoft acquired the company. The company employed about 100 people, including Bruce Shelley, Graeme Devine and Sandy Petersen.

The company cooperated with Bungie to create one of the three new Halo game projects; Halo Wars. Frank O'Connor announced in one of his weekly updates that Ensemble is designing the entire game, with Bungie playing a supporting role to ensure that the story fits in properly with the Halo universe.

On September 10, 2008, Ensemble Studios announced that it will be closing a short while after Halo Wars is finished. Dave Pottinger, Lead Designer of Halo Wars, issued a response assuring that the quality of the game should not be affected. Pottinger's response can be found on the home page of Halo Wars. Post-release support for the game is being provided by Robot Entertainment, where roughly half of Ensemble's crew went after the close.

Name Release Date Genre
Age of Empires 1997 R.T.S.(real-time strategy)
Age of Empires: The Rise of Rome 1998 Expansion pack
Age of Empires II: The Age of Kings 1999 R.T.S.(real-time strategy)
Age of Empires II: The Conquerors 2000 Expansion pack
Age of Mythology 2002 R.T.S.(real-time strategy)
Age of Mythology: The Titans 2003 Expansion pack
Age of Empires III 2005 R.T.S.(real-time strategy)
Age of Empires III: The WarChiefs 2006 Expansion pack
Age of Empires III: The Asian Dynasties

[1]

2007 Expansion pack
Halo Wars 2009 R.T.S.(real-time strategy)
Untitled Halo MMO Canceled

MMORPG.

Known Employees

Sources

  1. ^ Co-developed with Big Huge Games.


External Links