M247H machine gun: Difference between revisions
From Halopedia, the Halo wiki
(It's now clear that the designation on B.net is wrong. Two higher-level sources, (the manual and Waypoint), claim that the M247H uses 12.7mm cartridges. I've added a link to the UH-144 intel entry.) |
Trooper1173 (talk | contribs) (→Trivia) |
||
Line 40: | Line 40: | ||
*When firing, the weapon makes the exact same sound as the AIE-486H HMG, including the sound of the gun spooling up. | *When firing, the weapon makes the exact same sound as the AIE-486H HMG, including the sound of the gun spooling up. | ||
*Unlike the AIE-486H HMG featured in ''Halo 3'', if the Infinite Ammo setting is active, the turret will have unlimited ammunition, even while detached from its base. | *Unlike the AIE-486H HMG featured in ''Halo 3'', if the Infinite Ammo setting is active, the turret will have unlimited ammunition, even while detached from its base. | ||
*The M247H has some similarities with the modern M60 machine gun. | |||
==Gallery== | ==Gallery== |
Revision as of 22:50, November 9, 2010
Template:Ratings Template:New Content Template:Weapon Infobox The M247H Heavy Machine Gun is a heavy weapon used extensively by the United Nations Space Command ground forces.[1] It is a variant of the widely used M247 General Purpose Machine Gun.
Design details
The M247H is an air-cooled, gas-operated, electrically fired, linkless-fed weapon that fires 12.7mm cartridges.[2][3] It can be used in both anti-personnel and anti-vehicle roles. It is most often seen mounted on stationary tripods and used as a defensive weapon, but can also be carried by those strong enough to efficiently operate it. An M247H is mounted on either side of the UH-144A Falcon.
Like many other support weapons used by the UNSC, the M247H is fitted with a metal shield near the rear of its barrel to protect the user. Some versions, including the one mounted on the UH-144A Falcon, lack this feature.
Trivia
- It has a faster fire rate but less damage than its Halo 3 counterpart, the AIE-486H Heavy Machine Gun.
- Chief Warrant Officer Jorge-052, a SPARTAN-II commando, utilized this weapon throughout the Human-Covenant War. His customized M247H lacked the shield plate, which was replaced by a heat cover over the barrel and many other smaller differences.
- The M247H is erroneously labeled as the AIE-486H Heavy Machine Gun in Bungie.net game stats.[4] Similarly, the weapon's description on the official Halo: Reach website erroneously claims that the M247H uses 7.62mm cartridges, which would classify it as a medium machine gun.
- It is prone to overheating in Halo: Reach unless it is removed from its mount, which somehow enables it to fire without overheating until all ammunition is expended.
- When firing, the weapon makes the exact same sound as the AIE-486H HMG, including the sound of the gun spooling up.
- Unlike the AIE-486H HMG featured in Halo 3, if the Infinite Ammo setting is active, the turret will have unlimited ammunition, even while detached from its base.
- The M247H has some similarities with the modern M60 machine gun.
Gallery
- Reachturret.jpg
The weapon mounted on a tripod.
A SPARTAN-III using an M247H in Halo Reach.
Sources
- ^ Bungie.net: M247H HMG
- ^ Cite error: Invalid
<ref>
tag; no text was provided for refs namedmanual
- ^ Cite error: Invalid
<ref>
tag; no text was provided for refs namedwaypoint
- ^ Bungie.net career stats