Seven: Difference between revisions
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*"'''Seven''' MAC rounds struck the two lead destroyers in the Covenant line... <ref>[[Halo:Ghosts of Onyx]], page 297</ref> | *"'''Seven''' MAC rounds struck the two lead destroyers in the Covenant line... <ref>[[Halo:Ghosts of Onyx]], page 297</ref> | ||
*"The bulbous hull of a Covenant Seraph single ship appeared, then another Seraph appeared, then '''seven''' more... <ref>[[Halo:Ghosts of Onyx]], page 305</ref> | *"The bulbous hull of a Covenant Seraph single ship appeared, then another Seraph appeared, then '''seven''' more... <ref>[[Halo:Ghosts of Onyx]], page 305</ref> | ||
*The teleportation pads around Onyx are seven-sided. <ref>[[Halo:Ghosts of Onyx]], page 311</ref> | *The teleportation pads around Onyx are '''seven'''-sided. <ref>[[Halo:Ghosts of Onyx]], page 311</ref> | ||
*"The '''seven''' Sentinels adjusted their aim and their spheres glowed red, amber, and then glistening gold. <ref>[[Halo: Ghosts of Onyx]], page 321</ref> | *"The '''seven''' Sentinels adjusted their aim and their spheres glowed red, amber, and then glistening gold. <ref>[[Halo: Ghosts of Onyx]], page 321</ref> | ||
*"Shockwave from surface detonation impacting far side of the moon in '''seven''' seconds," Durrono said. <ref>[[Halo:Ghosts of Onyx]], page 378.</ref> | *"Shockwave from surface detonation impacting far side of the moon in '''seven''' seconds," Durrono said. <ref>[[Halo:Ghosts of Onyx]], page 378.</ref> |
Revision as of 17:37, November 3, 2010
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- "Some of you may be wondering - "What's up with this unhealthy obsession with the number 7?" This page offers some insights."
- — Brian Jarrard, linking to this very page[1]
- "Cause that's the best number. It's like rock. Nothing beats rock or 7."
- — Michael Wu
Bungie Studios has long enjoyed using the number Seven (7) in its games in many prominent ways[2]. Ensemble Studios and authors also have certain obvious seven references in their works about Halo. While almost anything can be made into a reference to something with effort or constructed accidentally through pareidolia, the following attempts to list the intentional references Bungie placed into Halo for the fans to find. As such, not all of these references may be fully accurate, and many of them may be proven to be false at any time. Bungie's obsession with the number seven may be attributed to (or be a determining factor) why John-117 is considered lucky, as 7 is considered a lucky number. In spite of the fact that the number seven is featured extensively in Bungie's work, it has generated an aura of apophenia. This cultural nuance can be compared to the 23 enigma.
Halo Series
- Cortana has 7 letters in it
Halo: The Fall of Reach
- Main article: Halo: The Fall of Reach
Halo: Combat Evolved (and Halo: The Flood)
- Main articles: Halo: Combat Evolved, Halo: The Flood
Halo: First Strike
- Main article: Halo: First Strike
Halo: Ghosts of Onyx
- Main article: Halo: Ghosts of Onyx
Halo 2
- Main article: Halo 2
Halo 3
- Main article: Halo 3
Cortana Letters and Transmissions
- Main articles: Cortana Letters, Transmissions
I Love Bees
- Main article: I Love Bees
Halo: Contact Harvest
- Main article: Halo: Contact Harvest
Halo: The Cole Protocol
- Main article: Halo: The Cole Protocol
Halo Wars
- Main article: Halo Wars
Halo 3: ODST
- Main article: Halo 3: ODST
Halo: Evolutions - Essential Tales of the Halo Universe
- Main article: Halo: Evolutions - Essential Tales of the Halo Universe
Halo: Reach
- Main article: Halo: Reach
Halo Legends
- Main article: Halo Legends
Miscellaneous
Sources
Links
Internal
External
- The Septionary is a fan-created list every seven letter word in the english language.
- List of "Three" References in Halo - Parody of this list at Gruntipedia.