Pek-pattern plasma cannon: Difference between revisions

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==Halo 3==
==Halo 3==
[[Image:1212466722 Plasma Cannon.gif|thumb|right|250px|A Plasma Cannon render.]]
[[Image:1212466722 Plasma Cannon.gif|thumb|right|250px|A Plasma Cannon render.]]
In [[Halo 3]], the Plasma Cannon was redesigned. It now looks less like the [[Plasma Rifle]], and sports what appear to be shields or targeting displays on top of it. Also, it appears to be more bulky and not shaped like a straw. These could also be heat dissipation vanes; this is supported by the fact that the weapon cannot overheat even if the entire power supply is emptied non stop. The Halo 3 Plasma Cannon behaves exactly like the [[AIE-486H Heavy Machine Gun|AIE-486H HMG]] in rate of fire, and has the same number of shots (200) when detached from the Gravity mount. Brutes can use the detached turret (though only seen used by Chieftains) in the same manner as the player but it has not been seen that a Brute will physically detach it. A version of the Type-52 DESW is also mounted on [[Type-25 Assault Gun Carriage|Scarab]]s and [[Type-52 Anti-Aircraft Artillery|Anti Air Wraith]]s.
In [[Halo 3]], the Plasma Cannon was redesigned. It now looks less like the [[Plasma Rifle]], and sports what appear to be shields or targeting displays on top of it. Also, it appears to be more bulky and not shaped like a straw. These could also be heat dissipation vanes; this is supported by the fact that the weapon cannot overheat even if the entire power supply is emptied non stop. The Halo 3 Plasma Cannon behaves exactly like the [[AIE-486H Heavy Machine Gun|AIE-486H HMG]] in rate of fire, and has the same number of shots (200) when detached from the Gravity mount. Brutes can use the detached turret (though only seen used by Chieftains) in the same manner as the player but it has not been seen that a Brute will physically detach it. A version of the Type-52 DESW is also mounted on [[Type-25 Assault Gun Carriage|Scarab]]s and [[Type-52 Anti-Aircraft Artillery|Anti Air Wraith]]s for close defense.


== Character Compatibility ==
== Character Compatibility ==
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