Halo: Reach skulls: Difference between revisions
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As with ''[[Halo 3]]'', ''[[Halo: Reach]]'' has difficulty-multipliers in the appearance of human skulls. In addition, | As with ''[[Halo 3]]'', ''[[Halo: Reach]]'' has difficulty-multipliers in the appearance of human skulls. In addition, several of the skulls featured in ''Halo 3'' will be included in ''Reach''. | ||
==Cloud== | ==Cloud== |
Revision as of 18:13, October 10, 2010
Template:Ratings Template:New Content
As with Halo 3, Halo: Reach has difficulty-multipliers in the appearance of human skulls. In addition, several of the skulls featured in Halo 3 will be included in Reach.
Cloud
The Cloud skull is a new skull featured in Halo: Reach.[1] When the skull is on, the player's Motion Sensor is disabled, similar to the Fog skull in Halo 3.[2]
Yellow
Revealed in Firefight, Yellow is one of the custom made skulls you can have .