Vidmaster Challenge: Endure: Difference between revisions

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* Almost every round works the same; the first wave will be [[Grunt]]s and [[Jackal]]s, the second one will also be grunts and jackals and some [[Brute]]s, the third wave will either be [[drone]]s or [[hunter]]s plus some brutes. The fourth wave will consist out of many [[Brute]]s and some [[Grunt]]s, and the last wave will consist out of 2 or 3 [[Chieftain]]s with [[Fuel rod]]s and 2 or 3 [[Chieftain]]s with [[Gravity Hammer]]s and many brutes.
* Almost every round works the same; the first wave will be [[Grunt]]s and [[Jackal]]s, the second one will also be grunts and jackals and some [[Brute]]s, the third wave will either be [[drone]]s or [[hunter]]s plus some brutes. The fourth wave will consist out of many [[Brute]]s and some [[Grunt]]s, and the last wave will consist out of 2 or 3 [[Chieftain]]s with [[Fuel rod]]s and 2 or 3 [[Chieftain]]s with [[Gravity Hammer]]s and many brutes.
* Certainly the best map to do this is [[Alpha Site (Level)|Alpha Site]]. Have your two persons defend each stairs, and hold your position.
* Certainly the best map to do this is [[Alpha Site (Level)|Alpha Site]]. Have your two persons defend each stairs, and hold your position.
* Another good choice is [[Windward]]. Simply camp inside the central building with each player watching a single entry. The fourth should act as reinforcement to whoever is handling the most combat.
* When facing brutes, try to use an overcharged [[plasma pistol]] hit and then headshot the [[brute]] with the [[Magnum]].
* When facing brutes, try to use an overcharged [[plasma pistol]] hit and then headshot the [[brute]] with the [[Magnum]].
* Try to let the first hit on an [[Chieftain]] be an overcharged plasma pistol shot; it will cause it's shields to fall. This is due to the fact that it will turn on invicibility after it's hit.
* Try to let the first hit on an [[Chieftain]] be an overcharged plasma pistol shot; it will cause it's shields to fall. This is due to the fact that it will turn on invicibility after it's hit.
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