The Great Journey (Level): Difference between revisions

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*It is possible to go through the first part of the level up to where you escort Johnson with a Ghost.
*It is possible to go through the first part of the level up to where you escort Johnson with a Ghost.
*The beginning portion of the level is extremely similar in design to the [[Assault on the Control Room (Level)|Assault On The Control Room]] in which the player has to fight through a canyon with a group of surviving allies to take control of a structure.
*The beginning portion of the level is extremely similar in design to the [[Assault on the Control Room (Level)|Assault On The Control Room]] in which the player has to fight through a canyon with a group of surviving allies to take control of a structure.
*The waves of Elites during the Control Room battle are seemingly endless, but eventually the waves of Elites will stop but Sergant Johnson will shoot faster.
*This is the only level in the Halo trilogy were a pair of Hunters are the player's allies.
*This is the only level in the Halo trilogy were a pair of Hunters are the player's allies.


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