Halo: Reach: Difference between revisions
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Revision as of 13:00, December 13, 2009
Halo: Reach (previously known as "Halo 4" [1]) is a first-person shooter video game set in the Halo universe, in-development by Bungie, LLC. [2][3]. It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009 in Los Angeles, California, and is set for release in Fall 2010 [4]. Bungie President Harold Ryan commented that Reach may include Project Natal features [5].
An invite to the Multiplayer Beta is included with Halo 3: ODST, with a planned release for Spring 2010.
Development
- "Where there will be a full three-year cycle, it's got all-new tech, akin to the change from Halo 2 to Halo 3, not like ODST, which is just built on top of the foundation."
- — Bungie Community Manager, Brian Jarrard.
Reach has been in development since the completion of Halo 3, in the tradition of a full three year cycle, and will use a completely new game engine created specifically for the game. It was confirmed in October 2009 that Martin O'Donnell, Bungie's lead composer, had begun casting voice actors for Reach [6]. While only a year away from release, Reach's environment architecture, cinematic script, and most in-game encounters have been either completely finished or polished [7]; in addition, many properties of Reach have been placed in the game and are currently playable.
Appearances
Characters
- Noble One (First appearance)
- Carter-259 (First appearance)
- Kat-320 (First appearance)
- Jorge-052 (First appearance)
- Unidentified Grenadier (First appearance)
- Unidentified Lieutenant (First appearance)
- Unidentified Sniper (First appearance)
Locations
- Epsilon Eridani System
- Fermion Remote Scanning Outpost (Mentioned only)
- Reach
- Csodaszarvas (First appearance)
- Turul (First appearance)
Organizations
- United Nations Space Command
- UNSC Marine Corps
- UNSC Navy
- UNSC Naval Special Warfare Command
- SPARTAN-II Program
- Noble Team (First appearance)
- SPARTAN-II Program
- UNSC Naval Special Warfare Command
- Covenant Empire
Species
Vehicles
- CCS-class Battlecruiser
- M12 Light Reconnaissance Vehicle
- M831 Troop Transport
- UNSC Frigate
- Unidentified Tiltrotor
Weapons
- BR55 Battle Rifle (unidentified variant)
- M6 series (unidentified variant)
- M41 Light Anti-Aircraft Gun
- M90 Close Assault Weapon System (unidentified variant)
- S2-AM Sniper Rifle (unidentified variant)
- Type-1 Energy Weapon/Sword
Trivia
- In an interview with GameTrailers TV, Joseph Staten confirmed that SPARTANs will be featured in the game. [8].
- In an interview with Worthplaying, Brian Jarrard hinted that Gunnery Sergeant Edward Buck, one of the main characters in ODST, may return in Reach. In that same interview, he also confirmed that the new game was a prequel to the events in Halo: Combat Evolved[9]. As another hint to the character's possible return, in a G4 interview with Bungie about ODST, Joseph Staten said "It would be a shame if we make a game about the planet Reach -- a place where Buck, the ODST’s squad leader, was known to be -- and not have him appear in some way shape or form…." [10]
- On December 12, 2009, during the Spike TV 2009 VGAs, an exclusive look at Halo: Reach premiered [11]. The game's opening cinematic was shown, revealing the squad, and also that the Sangheili will indeed be returning as enemies, after being allies in Halo 3 and absent in Halo 3: ODST.
Gallery
- Reach friggit wreck.png
A destroyed UNSC Frigate over Reach.
Reach being glassed by the Covenant.
Links
Internal
External
Sources
- ^ ONI Candidate Assessment Program V5.02A - Site Page Info
- ^ Microsoft E3'09 Media Briefing
- ^ Bungie.net - Halo Reach
- ^ Official Halo: Reach page at Xbox.com
- ^ Seattle Times.com - Developers at Bungie ready to spring new heroes in the 'Halo' universe
- ^ Bungie.net - Bungie Weekly Update 10/16/2009
- ^ Bungie.net - Bungie Weekly Update 10/23/2009
- ^ GameTrailers TV - Episode 21
- ^ Worthplaying.com - 'Halo 3: ODST' (X360) Developer Interview
- ^ [1]
- ^ http://www.gametrailers.com/video/vga-announcement-halo-reach/59148