Halo: Reach: Difference between revisions
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{{quote|Where there will be a full three-year cycle, it's got all-new tech, akin to the change from ''[[Halo 2]]'' to [[Halo 3]], not like ''ODST'', which is just built on top of the foundation.|Bungie Community Manager, Brian Jarrard.}} | {{quote|Where there will be a full three-year cycle, it's got all-new tech, akin to the change from ''[[Halo 2]]'' to [[Halo 3]], not like ''ODST'', which is just built on top of the foundation.|Bungie Community Manager, Brian Jarrard.}} | ||
''Reach'' has been in development since the completion of ''[[Halo 3]]'', in the tradition of a full three year cycle, and will use a completely new game engine created specifically for the game. It was confirmed in October 2009 that [[Martin O'Donnell]], Bungie's lead composer, had begun casting voice actors for ''Reach'' <ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_101609 Bungie.net - Bungie Weekly Update 10/16/2009]</ref>. While only a year away from release, ''Reach''<nowiki>'s</nowiki> environment architecture, cinematic script, and most in-game encounters have been either completely finished or polished <ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_102309 Bungie.net - Bungie Weekly Update 10/23/2009]</ref>; in addition, many properties of ''Reach'' have been placed in the game and are currently playable. | ''Reach'' has been in development since the completion of ''[[Halo 3]]'', in the tradition of a full three year cycle, and will use a completely new game engine created specifically for the game. It was confirmed in October 2009 that [[Martin O'Donnell]], Bungie's lead composer, had begun casting voice actors for ''Reach'' <ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_101609 Bungie.net - Bungie Weekly Update 10/16/2009]</ref>. While only a year away from release, ''Reach''<nowiki>'s</nowiki> environment architecture, cinematic script, and most in-game encounters have been either completely finished or polished <ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_102309 Bungie.net - Bungie Weekly Update 10/23/2009]</ref>; in addition, many properties of ''Reach'' have been placed in the game and are currently playable. Around October and November of 2009 it has seemed some Halo Reach game footage has already been leaked! There are pictures of strange but cool new weapons such as a new looking [[Battle Rifle]] and what seems to actually be a mixture of a [[Needler]] and a [[Carbine]] . So far, Bungie has not said a word about this "leak", but until they do we're just going to have to believe it is[http://www.youtube.com/watch?v=J3Edo71LQng leaked Halo Reach footage]. | ||
==Appearances== | ==Appearances== |
Revision as of 00:18, November 27, 2009
Template:Ratings Template:New Content Template:Game Info Box
Halo: Reach (previously known as "Halo 4" [1]) is a first-person shooter video game set in the Halo universe, in-development by Bungie, LLC. [2][3]. It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009 in Los Angeles, California, and is set for release in Fall 2010 [4]. Bungie President Harold Ryan commented that Reach may include Project Natal features [5].
An invite to the Multiplayer Beta is included with Halo 3: ODST, with a planned release for Spring 2010.
Development
- "Where there will be a full three-year cycle, it's got all-new tech, akin to the change from Halo 2 to Halo 3, not like ODST, which is just built on top of the foundation."
- — Bungie Community Manager, Brian Jarrard.
Reach has been in development since the completion of Halo 3, in the tradition of a full three year cycle, and will use a completely new game engine created specifically for the game. It was confirmed in October 2009 that Martin O'Donnell, Bungie's lead composer, had begun casting voice actors for Reach [6]. While only a year away from release, Reach's environment architecture, cinematic script, and most in-game encounters have been either completely finished or polished [7]; in addition, many properties of Reach have been placed in the game and are currently playable. Around October and November of 2009 it has seemed some Halo Reach game footage has already been leaked! There are pictures of strange but cool new weapons such as a new looking Battle Rifle and what seems to actually be a mixture of a Needler and a Carbine . So far, Bungie has not said a word about this "leak", but until they do we're just going to have to believe it isleaked Halo Reach footage.
Appearances
Characters
Locations
Organizations
Vehicles
Trivia
- In an interview with GameTrailers TV, Joseph Staten confirmed that SPARTANs will be featured in the game. [8].
- In an interview with Worthplaying, Brian Jarrard hinted that Gunnery Sergeant Edward Buck, one of the main characters in ODST, may be featured as one of the main characters in Reach. In that same interview, he also confirmed that the new game was a prequel to the events in Halo: Combat Evolved[9]
- On December 12, 2009, during the Spike TV 2009 VGAs, an exclusive look at Halo: Reach will premiere [10].
Sources
- ^ ONI Candidate Assessment Program V5.02A - Site Page Info
- ^ Microsoft E3'09 Media Briefing
- ^ Bungie.net - Halo Reach
- ^ Official Halo: Reach page at Xbox.com
- ^ Seattle Times.com - Developers at Bungie ready to spring new heroes in the 'Halo' universe
- ^ Bungie.net - Bungie Weekly Update 10/16/2009
- ^ Bungie.net - Bungie Weekly Update 10/23/2009
- ^ GameTrailers TV - Episode 21
- ^ Worthplaying.com - 'Halo 3: ODST' (X360) Developer Interview
- ^ http://www.gametrailers.com/video/vga-announcement-halo-reach/59148