343 Guilty Spark (level): Difference between revisions
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==Summary== | ==Summary== | ||
'''343 Guilty Spark''' is the sixth [[campaign]] level in ''[[Halo: Combat Evolved]]''. It takes place at the Battle of the ''[[Alpha Halo]] Containment Facility''. This is the first level you ever encounter the [[Flood]] in the Halo trilogy. It is also the first level you'll use the [[Shotgun]], the last level where you will be aided by [[Marines]] which are at the end of the level and the only level where you fight [[Covenant]] enemies without fighting the [[Elites]]. | '''343 Guilty Spark''' is the sixth [[campaign]] level in ''[[Halo: Combat Evolved]]''. It takes place at the Battle of the ''[[Alpha Halo]] Containment Facility''. This is the first level you ever encounter the [[Flood]] in the Halo trilogy. It is also the first level you'll use the [[Shotgun]], the last level where you will be aided by [[Marines]] which are at the end of the level and the only level where you fight [[Covenant]] enemies without fighting the [[Elites]]. | ||
The first chapter of the level is set in a | The first chapter of the level is set in a rain forest and the second chapter, "The Flood" is set in the ''[[Alpha Halo]] Containment Facility'' and the third chapter is outside the ''[[Alpha Halo]] Containment Facility''. | ||
== Allies == | == Allies == | ||
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*There is a third elevator shaft which requires a mod to reach. There is no lift in it, just a fire where the panel to activate the lift would be. | *There is a third elevator shaft which requires a mod to reach. There is no lift in it, just a fire where the panel to activate the lift would be. | ||
*This is the last level that [[Marines]] make their appearance to assist you in both cinematic and gameplay, although there are still some surviving ones on the Installation. | *This is the last level that [[Marines]] make their appearance to assist you in both cinematic and gameplay, although there are still some surviving ones on the Installation. | ||
*During the Jenkins Helmet Cam | *During the Jenkins Helmet Cam cut scene, Mendoza says "I've got a bad feeling about this", to which Johnson replies "You always got a bad feeling about somethin'." This is nearly identical to a Grunts' conversation during the Halo 2 campaign level The Oracle, one [[grunt]] says "Me have a bad feeling about this", another [[Grunt]] replies "You always had bad feeling, you had bad feeling about this morning's food nipple!". The situations in which these conversations take place are nearly the same as well, as Flood infection forms begin to pour into the room after both conversations. | ||
*During the Pvt. [[Jenkins]] cut-scene, when the Pelican dropship lands you will see a crashed pelican in the background. | *During the Pvt. [[Jenkins]] cut-scene, when the Pelican dropship lands you will see a crashed pelican in the background. | ||
*There is a hidden [[Invisibility]] in this level. After you kill the Jackals on the tree trunk that goes to the next part of the level, get onto the tree trunk. Once in the middle you must stop. Turn right. Jump down. There is a pipe leading up to a small ledge that is too high to jump. There is a ramp. Go up it. Go as far back as you can on the ledge, and inside a bush there is an [[Active Camouflage]] power-up. | *There is a hidden [[Invisibility]] in this level. After you kill the Jackals on the tree trunk that goes to the next part of the level, get onto the tree trunk. Once in the middle you must stop. Turn right. Jump down. There is a pipe leading up to a small ledge that is too high to jump. There is a ramp. Go up it. Go as far back as you can on the ledge, and inside a bush there is an [[Active Camouflage]] power-up. | ||
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*The Assault Rifle used when the Covenant flee from the structure has a special projectile. If this projectile is changed, the rifles do not appear. | *The Assault Rifle used when the Covenant flee from the structure has a special projectile. If this projectile is changed, the rifles do not appear. | ||
*If you make your Marines turn on you at the tower, the Sentinels will attack them, though they mainly focus on the Flood. | *If you make your Marines turn on you at the tower, the Sentinels will attack them, though they mainly focus on the Flood. | ||
*Sometimes, in the last | *Sometimes, in the last cut scene, there will be another 343 Guilty Spark floating around while the real one is talking to you. | ||
*This is the first level the [[M90 Shotgun]] is introduced. | *This is the first level the [[M90 Shotgun]] is introduced. | ||
*This is the last level in [[Halo: Combat Evolved]] that contains [[Minor Grunts]]. | *This is the last level in [[Halo: Combat Evolved]] that contains [[Minor Grunts]]. | ||
{{levels}} | {{levels}} | ||
[[Category:Levels]] | [[Category:Levels]] | ||
[[Category:Halo 1 Campaign]] | [[Category:Halo 1 Campaign]] |