Deutoros-pattern Scarab: Difference between revisions

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* During the first Halo3 Scarab encounter, it is possible to kill a scarab without even going near it - along what used to be a pier are two missile pod turrets. target the back of the Scarab until it is damaged, rendering the Core vulnerable to missiles. WARNING: exploding missiles amy injure or kill the Marines or other players attacking it closer.
* During the first Halo3 Scarab encounter, it is possible to kill a scarab without even going near it - along what used to be a pier are two missile pod turrets. target the back of the Scarab until it is damaged, rendering the Core vulnerable to missiles. WARNING: exploding missiles amy injure or kill the Marines or other players attacking it closer.
* The Scarab can be taken down without ever having to board it. The whole portion of the rear that shields the core from attacks can be blown off with enough firepower, exposing the core to external attack. This method is probably best used on the level [[The Covenant (Level)|The Covenant]] when you have to take on two Scarabs. By doing this, you never have to leave your Hornet.
* The Scarab can be taken down without ever having to board it. The whole portion of the rear that shields the core from attacks can be blown off with enough firepower, exposing the core to external attack. This method is probably best used on the level [[The Covenant (Level)|The Covenant]] when you have to take on two Scarabs. By doing this, you never have to leave your Hornet.
* It is possible to jump a Mongoose onto all four Scarabs. On the Storm is an elevator and crane that you can jump from. On the Ark you can use the building with the grav-lifts in it as a ramp. On the Covenant the two Scarabs land in front of two slopes that can be used as ramps.
* It is possible to jump a Mongoose onto all four Scarabs. On the Storm is an elevator and crane that you can jump from. On the Ark you can use the building with the grav-lifts in it as a ramp. On the Covenant the two Scarabs land in front of two slopes that can be used as ramps.  (If you want to take the Scarab using ramps, simply drive a Ghost up the cliff, and at the last moment jump out and jump forward.  You should be on the Scarab's top part.  3 grunts and a brute will try to kill you.  Simply stick the brute with a plasma grenade, and the blast radius will kill the grunts.  Then you will see 3 Jackals.  The first two will be manning a plasma cannon.  The plasma cannon will be pointing away from you so shoot them.  The third jackal will activate an energy shield.  Melee it.  Man the plasma turret and rip it off.  You should them see a shield.  Blow the shield down with the cannon and pepper the reactor behind it with plasma.  Soon the reactor will have red lights all around it.  Jump off the Scarab and run for a couple of seconds.  Then watch the Scarab detonate in 360 graphics.


=== Character Compatibility ===
=== Character Compatibility ===
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