Team Slayer: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
Pyro Python (talk | contribs) (→Variations: added to information) |
||
Line 7: | Line 7: | ||
====Shotty Snipers==== | ====Shotty Snipers==== | ||
Players start out with a [[Sniper Rifle]] and a [[Shotgun]]. There are no weapons on map except Grenades. | Players start out with a [[Sniper Rifle]] and a [[Shotgun]]. There are no weapons on map except Grenades and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer. | ||
====Team Snipers==== | ====Team Snipers==== | ||
Players start out with a [[Sniper Rifle]] and a [[Magnum]]. There are no weapons on map except Grenades. | Players start out with a [[Sniper Rifle]] and a [[Magnum]]. There are no weapons on map except Grenades. and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer. | ||
====Team BRs==== | ====Team BRs==== | ||
Line 16: | Line 16: | ||
====Team Rockets==== | ====Team Rockets==== | ||
Players start out with a [[Rocket Launcher]] that has unlimited ammo. | Players start out with a [[Rocket Launcher]] that has unlimited ammo. There are no weapons on map. This variation is only played in [[Social Slayer]]. and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer. | ||
====Team Duals==== | ====Team Duals==== | ||
Players start out with an SMG, all weapons are replaced with dual-wieldable weapons. | Players start out with an SMG, all weapons are replaced with dual-wieldable weapons. You keep your motion sensor and kills are obtained like normal Team Slayer. | ||
====Team SWAT==== | ====Team SWAT==== | ||
Players start with a Battle Riffle (secondary magnum), or magnum, no shields, grenades, no weapons or equipment on maps except the Bubble Shield | Players start with a Battle Riffle (secondary magnum), or magnum, no shields, grenades, no weapons or equipment on maps except the Bubble Shield and and kills are obtained like normal Team Slayer. |
Revision as of 11:32, April 5, 2008
This article does not meet the wiki's general standards and/or standards on layouts. You can help by cleaning this article. |
Team Slayer is the same game mode as Slayer, except the players are divided into teams of 4 or 3. Team Slayer is also a social and ranked matchmaking playlist in Halo 3, and plays with the same rules and variants as Team Slayer. In Team Slayer, players start out with an Assault Rifle. Frist team to get 50 kills wins. Team Slayer is from Halo Combat Evolved, Halo 2, and Halo 3.
In Custom Games, there are actually eight possible teams a player can be on, divided into colors: Red, Blue, Orange, Green, Brown, White, Grey, Purple. Other rules can also dictate the win conditions (by default, first to 50 kills for one team - this can be changed, as well as other variations such as making each player on a team get a minimum number of kills for the team to win).
Variations
Shotty Snipers
Players start out with a Sniper Rifle and a Shotgun. There are no weapons on map except Grenades and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer.
Team Snipers
Players start out with a Sniper Rifle and a Magnum. There are no weapons on map except Grenades. and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer.
Team BRs
Players start out with a Battle Rifle and an Assault Rifle. Everything else is normal.
Team Rockets
Players start out with a Rocket Launcher that has unlimited ammo. There are no weapons on map. This variation is only played in Social Slayer. and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer.
Team Duals
Players start out with an SMG, all weapons are replaced with dual-wieldable weapons. You keep your motion sensor and kills are obtained like normal Team Slayer.
Team SWAT
Players start with a Battle Riffle (secondary magnum), or magnum, no shields, grenades, no weapons or equipment on maps except the Bubble Shield and and kills are obtained like normal Team Slayer.