Forge turret glitch: Difference between revisions

(New page: == Background == On the Forge feature, you can pick up a player using a AIE-486H Heavy Machine Gun or Plasma Turret while they are controlling it. == Requirements == *2 Players. (...)
 
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*Player 2 takes control of the turret but DOES NOT tear the turret off the tripod.
*Player 2 takes control of the turret but DOES NOT tear the turret off the tripod.
*After Player 2 is operating the turret, Player 1 grabs the turret again, via the A button, and lifts Player 1 and the turret into the air.
*After Player 2 is operating the turret, Player 1 grabs the turret again, via the A button, and lifts Player 1 and the turret into the air.
*Player 2 has no control over the turret any longer, except by firing. Player 1 aims for Player 2.
*Player 2 has no control over the turret any longer, except by firing. Player 1 will have to aim at enemies for Player 2.
*This is a good tactic on Forge games, where you can have floating players manning turrets.
*If Player 2 were to press B and tear the turret off the tripod, he/she would have the turret and be using it ordinarily. Even when Player 2 does this, Player 1 can still set the tripod down and use it on his/her own. This way, BOTH players have turrets to gun down enemies.
*If Player 2 were to press B and tear the turret off the tripod, he/she would have the turret and be using it ordinarily. Even when Player 2 does this, Player 1 can still set the tripod down and use it on his/her own.
*This is a good tactic on Forge games, where you can have floating, dodging  players on turrets.
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