Charging Needler glitch: Difference between revisions

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This [[glitch]] only works in [[Halo 2]].
{{era|H2}}
 
This [[glitch]] only works in ''[[Halo 2]]''.
 
On the level [[Sacred Icon (Level)|Sacred Icon]] when you find the [[Jackal]] and [[Grunt]]s at the beginning, destroy all the [[Sentinels]] and the [[Sentinel Launcher|Sentinel Launchers]] to stop any Sentinels from coming out. If the Jackal is charging his [[Plasma Pistol]] after the battle, switch it with a [[Needler]]. If done right, the Needler will fire but no needles will come out. Try it with some other [[weapons]] like the [[Plasma Rifle]] or any other weapons you can find.


On the level [[Sacred Icon]] when you find the [[Jackal]] and [[Grunt|Grunts]] at the beginning, destroy all the [[Sentinels]] and the [[Sentinel Launcher|Sentinel Launchers]] to stop Sentinels from coming out. If the Jackal is charging his [[Plasma Pistol]] after the battle, switch it with a [[Needler]]. If done right, the Needler will fire but no needles will come out. Try it with some other [[weapons]] like the [[Covenant Carbine]] or any other weapons you can find.


[[Category:Glitches]]
[[Category:Glitches]]

Revision as of 04:08, April 10, 2008

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This glitch only works in Halo 2.

On the level Sacred Icon when you find the Jackal and Grunts at the beginning, destroy all the Sentinels and the Sentinel Launchers to stop any Sentinels from coming out. If the Jackal is charging his Plasma Pistol after the battle, switch it with a Needler. If done right, the Needler will fire but no needles will come out. Try it with some other weapons like the Plasma Rifle or any other weapons you can find.