Charging Needler glitch: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 3: Line 3:
This [[glitch]] only works in [[Halo 2]].
This [[glitch]] only works in [[Halo 2]].


On the level [[Sacred Icon]] when you find the [[Jackal]] and [[Grunt|Grunts]] at the beginning, destroy all the [[Sentinels]] and the [[Sentinel Launchers]] to stop Sentinels from coming out. If the Jackal is charging his [[Plasma Pistol]] after the battle, switch it with a [[Needler]]. If done right, the Needler will fire but no needles will come out. Try it with some other [[weapons]] like the [[Covenant Carbine]] or any other weapons you can find.
On the level [[Sacred Icon]] when you find the [[Jackal]] and [[Grunt|Grunts]] at the beginning, destroy all the [[Sentinels]] and the [[Sentinel Launcher|Sentinel Launchers]] to stop Sentinels from coming out. If the Jackal is charging his [[Plasma Pistol]] after the battle, switch it with a [[Needler]]. If done right, the Needler will fire but no needles will come out. Try it with some other [[weapons]] like the [[Covenant Carbine]] or any other weapons you can find.


[[Category:Glitches]]
[[Category:Glitches]]

Revision as of 03:07, April 10, 2008

Template:FOF-1

Help.png
This article does not meet the wiki's general standards and/or standards on layouts. You can help by cleaning this article.

This glitch only works in Halo 2.

On the level Sacred Icon when you find the Jackal and Grunts at the beginning, destroy all the Sentinels and the Sentinel Launchers to stop Sentinels from coming out. If the Jackal is charging his Plasma Pistol after the battle, switch it with a Needler. If done right, the Needler will fire but no needles will come out. Try it with some other weapons like the Covenant Carbine or any other weapons you can find.