Disappearing on The Covenant (Level): Difference between revisions
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'''Disappearing on The Covenant (Level)''' is a [[glitch]] on the ''[[Halo 3]]'' [[Campaign]] level [[The Covenant (Level)|The Covenant]] that can make a player "disappear". | |||
After deactivating the third tower, quickly run towards the [[Seperatist]] [[Phantom]]. Kill one of the [[Elites]] using a [[Plasma Cannon]], and man the cannon. After a while, the Phantom will fly away, and once it reaches a certain area, it will activate its [[Active camouflage]], cloaking you. However, the Phantom will not move and will remain in that condition until you eject from it. | |||
After | |||
If you eject from the | If you eject from the Phantom, you will experience a rather slow and fatal fall. | ||
This can | This same Phantom can be destroyed, provoking the [[Two Arbiters Glitch]]. | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Halo 3]] | [[Category:Halo 3]] | ||
[[Category:Halo 3 Glitches]] | [[Category:Halo 3 Glitches]] |
Revision as of 21:32, July 4, 2009
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Disappearing on The Covenant (Level) is a glitch on the Halo 3 Campaign level The Covenant that can make a player "disappear".
After deactivating the third tower, quickly run towards the Seperatist Phantom. Kill one of the Elites using a Plasma Cannon, and man the cannon. After a while, the Phantom will fly away, and once it reaches a certain area, it will activate its Active camouflage, cloaking you. However, the Phantom will not move and will remain in that condition until you eject from it.
If you eject from the Phantom, you will experience a rather slow and fatal fall.
This same Phantom can be destroyed, provoking the Two Arbiters Glitch.