Plasma Rifle overheat glitch: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
No edit summary |
||
Line 8: | Line 8: | ||
All a player must do is fire the Rifle until it overheats, rapidly switch to their other weapon, and rapidly switch back. If done correctly, the player will be holding the Plasma Rifle up in the air. This will return to normal state after a few seconds. | All a player must do is fire the Rifle until it overheats, rapidly switch to their other weapon, and rapidly switch back. If done correctly, the player will be holding the Plasma Rifle up in the air. This will return to normal state after a few seconds. | ||
{{Glitches}} | |||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Tricks and Cheats]] | [[Category:Tricks and Cheats]] | ||
[[Category:Halo 2 Glitches]] | [[Category:Halo 2 Glitches]] |
Revision as of 17:50, February 8, 2010
The Plasma Rifle Overheat Glitch is a weapon- and animation-related glitch present in Halo 2. It causes the player to hold a Plasma Rifle in an odd way.
How to perform
To perform the glitch, a player must obtain a Plasma Rifle or a Brute Plasma Rifle; they also need a second weapon.
All a player must do is fire the Rifle until it overheats, rapidly switch to their other weapon, and rapidly switch back. If done correctly, the player will be holding the Plasma Rifle up in the air. This will return to normal state after a few seconds.