Plasma Rifle overheat glitch: Difference between revisions
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The '''Plasma Rifle Overheat Glitch''' is a [[weapon]]- and animation-related [[glitch]] present in ''[[Halo 2]]''. It causes the [[Master Chief]] to hold a [[Plasma Rifle]] oddly. | The '''Plasma Rifle Overheat Glitch''' is a [[weapon]]- and animation-related [[glitch]] present in ''[[Halo 2]]''. It causes the [[Master Chief]] to hold a [[Plasma Rifle]] oddly. | ||
To perform the glitch, a player must obtain a Plasma Rifle or a [[Brute Plasma Rifle]]; | To perform the glitch, a player must obtain a Plasma Rifle or a [[Brute Plasma Rifle]]; you also need a second weapon. Then all you need to do is a player must fire the Rifle until it overheats, rapidly switch to their other weapon, and rapidly switch back. If done correctly, the Chief will be holding the Plasma Rifle up in the air. It will return to normal after a few seconds. | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Tricks and Cheats]] | [[Category:Tricks and Cheats]] |
Revision as of 00:50, December 28, 2009
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The Plasma Rifle Overheat Glitch is a weapon- and animation-related glitch present in Halo 2. It causes the Master Chief to hold a Plasma Rifle oddly.
To perform the glitch, a player must obtain a Plasma Rifle or a Brute Plasma Rifle; you also need a second weapon. Then all you need to do is a player must fire the Rifle until it overheats, rapidly switch to their other weapon, and rapidly switch back. If done correctly, the Chief will be holding the Plasma Rifle up in the air. It will return to normal after a few seconds.