Dextro Xur-pattern Spirit: Difference between revisions
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The craft is a dedicated transport of infantry and vehicles. As such it possesses only one defensive weapon, a heavy [[plasma cannon]] nearly identical to that of the [[Shade]] turret. The weapon is located beneath the main fuselage of the vessel. It fires slowly but with fairly high accuracy. However, each bolt from the cannon takes a long time to reach its target, allowing for easy evasion. | The craft is a dedicated transport of infantry and vehicles. As such it possesses only one defensive weapon, a heavy [[plasma cannon]] nearly identical to that of the [[Shade]] turret. The weapon is located beneath the main fuselage of the vessel. It fires slowly but with fairly high accuracy. However, each bolt from the cannon takes a long time to reach its target, allowing for easy evasion. | ||
The Spirit possesses two troop bays each capable of holding four Grunts, Jackals or Elites. Within each of these bays there appears to be a door hinting at the possibility that more soldiers could be unleashed from deeper within the vessel. Each of these troop bays has two doors that open and close vertically. However they do not close fully and leave a small opening along the length of the bay. Keen eyed snipers can take advantage of this and terminate soldiers before they even touch the ground. | The Spirit possesses two troop bays each capable of holding four [[Grunts]], [[Jackals]] or [[Elites]]. Within each of these bays there appears to be a door hinting at the possibility that more soldiers could be unleashed from deeper within the vessel. Each of these troop bays has two doors that open and close vertically. However they do not close fully and leave a small opening along the length of the bay. Keen eyed snipers can take advantage of this and terminate soldiers before they even touch the ground. | ||
Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion (similar in appearance to the energy pulse of the "[[Gravity Lift]]" elevators the Covenant use to commute between the ground and the hovering ships). This same gravity-beam is used to ferry [[Shade]]s, [[Ghost (Vehicle)|Ghosts]] and other ground vehicles to their destinations. | Between these extended personnel bays, an energy field fluctuates visibly as it generates the ship's anti-gravity propulsion (similar in appearance to the energy pulse of the "[[Gravity Lift]]" elevators the Covenant use to commute between the ground and the hovering ships). This same gravity-beam is used to ferry [[Shade]]s, [[Ghost (Vehicle)|Ghosts]] and other ground vehicles to their destinations. | ||
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==Trivia== | ==Trivia== | ||
[[Image:Dropship artwork.jpg|thumb|right|Spirit Concept Art]] | [[Image:Dropship artwork.jpg|thumb|right|Spirit Concept Art]] | ||
*The ''Spirit'' did not get an official name until [[Halo: Ghosts of Onyx]] was released in October 2006. Up until that point, the ship was simply referred to as the "Covenant dropship." Other sources unofficially referred to it as the "Apparition", the "Spook", the "Harbinger", and even the "Bandit", based on the military term for an enemy used by a [[Marine]] to refer to a Spirit in ''[[Halo (Halo: Combat Evolved Level)|Halo]]''.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=753441 "...Phantoms, Spirits and even Banshees..." Pg 195 of Ghosts of Onyx]</ref> | *The ''Spirit'' did not get an official name until [[Halo: Ghosts of Onyx]] was released in October 2006. Up until that point, the ship was simply referred to as the "[[Covenant]] dropship." Other sources unofficially referred to it as the "Apparition", the "Spook", the "Harbinger", and even the "Bandit", based on the military term for an enemy used by a [[Marine]] to refer to a Spirit in ''[[Halo (Halo: Combat Evolved Level)|Halo]]''.<ref>[http://carnage.bungie.org/haloforum/halo.forum.pl?read=753441 "...Phantoms, Spirits and even Banshees..." Pg 195 of Ghosts of Onyx]</ref> | ||
*The [[Marathon]] logo can be seen on the front of the cockpit. | *The [[Marathon]] logo can be seen on the front of the cockpit. | ||
*Many Covenant aircraft share a similar name to "Spirit." The definition of the word spirit is also similar to that of phantom, wraith, spectre, ghost, and banshee. | *Many Covenant aircraft share a similar name to "Spirit." The definition of the word spirit is also similar to that of phantom, wraith, spectre, ghost, and banshee. | ||
*[[Captain Jacob Keyes]] commandeered one of the Spirit dropships to ferry himself, John 117, and a squad of marines off of the Covenant ship: Truth and Reconciliation during [[Halo: Combat Evolved]]. He uses the dropship itself to kill the two [[Hunter]]s that try to bring the Spirit down, just as its about to leave. | *[[Captain Jacob Keyes]] commandeered one of the Spirit dropships to ferry himself, [[John 117]], and a squad of marines off of the [[Covenant]] ship: [[Truth and Reconciliation]] during [[Halo: Combat Evolved]]. He uses the dropship itself to kill the two [[Hunter]]s that try to bring the Spirit down, just as its about to leave. | ||
*The combined parts of a 1 spirit can make 4 brute choppers(prototypes). | *The combined parts of a 1 spirit can make 4 brute choppers(prototypes). | ||
*In the animation "Its A Halo Thing" the Spirits cockpit had a minibar. | *In the animation "Its A Halo Thing" the Spirits cockpit had a minibar. |