Turret detach glitch: Difference between revisions
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When playing the [[Campaign]] on two-player split-screen [[Co-op]], if one player (''Person A'') crosses a loading point at the exact same time that the other player (''Person B'') detaches a turret, then ''Person B'' will spawn and lose control of their character. Both screens will show ''Person A''<nowiki/>'s view separated by a random patch of black and green. ''Person B''<nowiki/>'s screen will show their [[HUD]] with a permanent "''Press '''B''' to detach turret''" message and a turret [[reticule]]. In this state, it is possible to walk through walls and see outside the map. | When playing the [[Campaign]] on two-player split-screen [[Co-op]], if one player (''Person A'') crosses a loading point at the exact same time that the other player (''Person B'') detaches a turret, then ''Person B'' will spawn and lose control of their character. Both screens will show ''Person A''<nowiki/>'s view separated by a random patch of black and green. ''Person B''<nowiki/>'s screen will show their [[HUD]] with a permanent "''Press '''B''' to detach turret''" message and a turret [[reticule]]. In this state, it is possible to walk through walls and see outside the map. | ||
{{ | {{Glitches}} | ||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category: Halo 3 Glitches]] | [[Category: Halo 3 Glitches]] |
Revision as of 18:18, February 8, 2010
"Turret Detach Glitch" refers to two separate glitches in Halo 3. The first glitch duplicates a Machine Gun Turret; the glitch is separate from the Forge Turret Glitch despite its identical result. The second glitch involves activating a loading point while a turret is detached.
Duplication
While trying to detach a turret, let go. There should be a turret in your hands and one still on its original place. Activating the Indestructible Vehicles in Custom Games also allows for such duplication, by simply breaking and re-manning the turret repeatedly; this method is more an exploit than a glitch, however.
Loading Point
When playing the Campaign on two-player split-screen Co-op, if one player (Person A) crosses a loading point at the exact same time that the other player (Person B) detaches a turret, then Person B will spawn and lose control of their character. Both screens will show Person A's view separated by a random patch of black and green. Person B's screen will show their HUD with a permanent "Press B to detach turret" message and a turret reticule. In this state, it is possible to walk through walls and see outside the map.