Blue Jackal: Difference between revisions
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[[Image:Afbeelding 006.jpg|thumb|The Blue [[Kig-Yar|Jackal]].]] | [[Image:Afbeelding 006.jpg|thumb|The Blue [[Kig-Yar|Jackal]].]] | ||
[[Image:Blue Jackals 002.jpg|thumb|right|The blue-green variant of the [[Kig-Yar|Jackal]].]] | [[Image:Blue Jackals 002.jpg|thumb|right|The blue-green variant of the [[Kig-Yar|Jackal]].]] | ||
The '''Blue Jackals''' [[glitch]] is a lighting phenomenon that can be seen in the ''[[Halo 2]]'' [[Campaign]] level [[ | The '''Blue Jackals''' [[glitches|glitch]] is a lighting phenomenon that can be seen in the ''[[Halo 2]]'' [[Campaign]] level [[Metropolis]]; it can sometimes also happen in [[Regret (level)|Regret]]. As the name suggests, it causes the corpses of some [[Kig-yar|Jackals]] to turn blue. | ||
==Walkthrough== | ==Walkthrough== | ||
===Metropolis=== | ===Metropolis=== | ||
In [[ | In [[Metropolis]], kill a [[Kig-yar|Jackal]] on the [[Type-47 Ultra Heavy Assault Platform|Scarab]]. If it is on the right place, it will appear blue, as though it were ''inside'' the Scarab's tech innards. This is the result of a lighting glitch; a part of the Jackal's corpse is "inside" the Scarab, so the game assumes that the entire Jackal is in the Scarab's interior, and lights it accordingly. [[Melee]]ing the body will cause it to change to other colors, strangely including yellow and red. Shining your flashlight on the affected corpses will temporarily revert them to normal. | ||
===Regret=== | ===Regret=== | ||
When you hear a [[Marine]] say, "''Full car coming up,''" in the room where you fight the [[Drones]], throw a [[Plasma Grenade]] down the lift before it comes up. When you get to the tram's destination, the Drone corpses may be blue. | When you hear a [[UNSC Marine Corps|Marine]] say, "''Full car coming up,''" in the room where you fight the [[Yanme'e|Drones]], throw a [[Type-1 Antipersonnel Grenade|Plasma Grenade]] down the lift before it comes up. When you get to the tram's destination, the Drone corpses may be blue. | ||
==Trivia== | ==Trivia== | ||
*This rarely happens to [[Elites]] and [[Grunts]], usually happening to Major Grunts. | *This rarely happens to [[Sangheili|Elites]] and [[Unggoy|Grunts]], usually happening to Major Grunts. | ||
*This usually happens to the [[Sniper Jackal]] that is onboard the [[Scarab]]. | *This usually happens to the [[Kig-yar Sniper|Sniper Jackal]] that is onboard the [[Type-47 Ultra Heavy Assault Platform|Scarab]]. | ||
*It happens most of the time when the game uses moving scenery or [[Wikipedia:Binary space partitioning|BSP]], so this is most likely the reason.{{fact|doesn't the game ALWAYS use moving scenery and BSP?}} | *It happens most of the time when the game uses moving scenery or [[Wikipedia:Binary space partitioning|BSP]], so this is most likely the reason.{{fact|doesn't the game ALWAYS use moving scenery and BSP?}} | ||
Revision as of 21:04, May 14, 2011
The Blue Jackals glitch is a lighting phenomenon that can be seen in the Halo 2 Campaign level Metropolis; it can sometimes also happen in Regret. As the name suggests, it causes the corpses of some Jackals to turn blue.
Walkthrough
Metropolis
In Metropolis, kill a Jackal on the Scarab. If it is on the right place, it will appear blue, as though it were inside the Scarab's tech innards. This is the result of a lighting glitch; a part of the Jackal's corpse is "inside" the Scarab, so the game assumes that the entire Jackal is in the Scarab's interior, and lights it accordingly. Meleeing the body will cause it to change to other colors, strangely including yellow and red. Shining your flashlight on the affected corpses will temporarily revert them to normal.
Regret
When you hear a Marine say, "Full car coming up," in the room where you fight the Drones, throw a Plasma Grenade down the lift before it comes up. When you get to the tram's destination, the Drone corpses may be blue.
Trivia
- This rarely happens to Elites and Grunts, usually happening to Major Grunts.
- This usually happens to the Sniper Jackal that is onboard the Scarab.
- It happens most of the time when the game uses moving scenery or BSP, so this is most likely the reason.Template:Fact
References