Banshees: Difference between revisions
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Propulsion: Boosted Gravity Propulsion Drive | Propulsion: Boosted Gravity Propulsion Drive | ||
[[Image:Banshee.jpg|thumb|300px|The Banshee]] | [[Image:Banshee.jpg|thumb|300px|The Banshee]] | ||
[[Image:No-Pilot_Banshees_-_1_Minute,_29.99_Seconds.jpg|left|thumb|200px|Banshee In Halo 3.]] | |||
==Summary== | ==Summary== | ||
Revision as of 01:51, October 28, 2006
Technical Data
Crew: 1 pilot Weight: 3.25 tons Armament: Two Plasma Cannons (100-250 kW range) Secondary Weapon: 0ne Fuel Rod Cannons Propulsion: Boosted Gravity Propulsion Drive
Summary
The Banshee is the Covenant's standard ground assault aircraft. It is very fast, extremely maneuverable and in Halo 1 it is capable of hovering. It has two weapon pods mounted to either side of the fuselage. Each of these pods contains a light plasma cannon and a fuel rod cannon. Though small arms fire may disrupt or disable the pilot, only heavy weapons are capable of inflicting enough damage to destroy the vehicle.
The Banshee is propelled by small anti-gravity pods attached to its wings. These pods create the field that keeps it flying, and make wailing sounds as the craft maneuvers, thus the name "Banshee".
In Halo 2, the Banshee's engines can be pushed to provide an excellent boost in speed, but at the cost of manueverability and weapon power. The Banshee also cannot hover any more, it has been replaced with a brake.
Although the Banshee is made for one pilot it is possible to have a team-mate stand on top of the banshee. It limits the agility of the banshee but it saves time and when in enemy territory you can drop the team-mate into enemy lines so the team-mate on the ground can start fighting on ground while the player in the banshee can fight from the air.
The Banshee is set to be a vehicle again for Halo 3.