Jackals' unlimited Plasma Pistols: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
m (Stub notification, section and link added.) |
||
Line 1: | Line 1: | ||
{{Stub}} | |||
{{Era|H2}} | {{Era|H2}} | ||
{{Ratings}} | {{Ratings}} | ||
==Description== | |||
The '''Unlimited Plasma Pistols''' is a trick that can be performed in the ''[[Halo 2]]'' [[campaign]] level, ''[[Sacred Icon (Level)|Sacred Icon]]''. | The '''Unlimited [[Plasma Pistols]]''' is a trick that can be performed in the ''[[Halo 2]]'' [[campaign]] level, ''[[Sacred Icon (Level)|Sacred Icon]]''. | ||
==Walkthrough== | ==Walkthrough== |
Revision as of 15:40, October 10, 2008
- This article is a stub. You can help Halopedia by expanding it.
Description
The Unlimited Plasma Pistols is a trick that can be performed in the Halo 2 campaign level, Sacred Icon.
Walkthrough
Play the Sacred Icon level until you find your Kig-yar and Unggoy allies. Destroy the ports the Sentinels come out of so your allies are safe. Grab a Type-51 Carbine, if you haven't already got one, and trade it to a Jackal Soldier (make sure your other weapon is not a Type-25 Directed Energy Pistol or you won't be able to trade with him).
Then charge up the Type-25 Pistol he just gave you and launch it at his shield. If this is done the first time, the soldier will freeze. This will bring the shield down temporarily and he will drop the Type-51 Carbine and pull out another Type-25. You can do this over and over and the Jackal will pull out a new pistol every time.