Equipment: Difference between revisions

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*Drivers of [[vehicles]] ''cannot'' use equipment (with the exception on the [[Invincibility]] and Cloaking); however, passengers can, which can be useful to certain and peculiar situations.
*Drivers of [[vehicles]] ''cannot'' use equipment (with the exception on the [[Invincibility]] and Cloaking); however, passengers can, which can be useful to certain and peculiar situations.


*With [[Active Camouflage]] on in front of a [[Auto-Aim Turret]], it can still detect.  
*Whilst using [[Active Camouflage]], an [[Auto-Aim Turret]] can still detect you.  


*With [[Active Camouflage]] on a [[Warthog]] turret you can shoot and your [[Camouflage]] is not disturbed at all, unlike firing normal weapons in Campaign and Multiplayer.
*Whilst using [[Active Camouflage]] and mounted on a [[Warthog]] turret you can shoot and your [[Camouflage]] is not disturbed at all, unlike firing normal weapons in Campaign and Multiplayer.


*In Campaign, the [[Deployable Cover]] lasts indefinitely until it is destroyed. In Multiplayer, it lasts for around 30 seconds before self-destructing.
*In Campaign, the [[Deployable Cover]] lasts indefinitely until it is destroyed. In Multiplayer, it lasts for around 30 seconds before self-destructing.

Revision as of 17:40, June 22, 2008

Template:Ratings

File:H3 Equipment.jpg
Some examples of equipment.

In Halo 3, Spartans, Elites, and Brutes can carry one extra item of equipment – deployed using the “X” button on the default setting of the Xbox 360 controller. The type of equipment varies dramatically its purpose, functionality, and appearance, but all can be used with deadly or strategic force. Click on a link below to find out what each one does, and where each could be found. There may be more to find and their availability is subject in matchmaking rules.

The philosophy of equipment is simple:to add a variety to the combat in Halo 3 without displacing balance. The simple fact is that Equipment items, once deployed can be used by both attackers and defenders. Someone on your team might accidentally activate your Trip Mine, and a Bubble Shield is a geometric spherical shield that is round – while they can’t shoot in, you can’t shoot out either. Suffice to say that equipment can turn the tide of battle if used correctly. To make it more balanced, it takes longer to deploy equipment than in the Halo 3 Beta, but you can launch it farther.Template:Fact It is not entirely clear which faction - Human or Covenant - manufactures each piece of equipment in the first place without doing research on the specific equipment, as both are seen utilizing it in the single player Campaign.

List of Equipment

Trivia

  • In the January 2008 issue of EGM, in an interview with Brian Jarrard and Tyson Green, it was revealed that there was a piece of equipment cut from the final game known as The Vortex. It was said to be deployed the same as a Power Drain, but would instead create a mini black hole that would "suck in any object within range, and diverting its course into the black hole, and away from your face." It was even able to affect nearby objects such as the Fusion Coil and even other players. The design was cut due to the fact that it was too "expensive" from a networking and performance standpoint.
  • When you try to drop a piece of equipment on a vehicle or object (like a crate on Forge), the equipment will go through the object and end up underneath it. This happens to prevent players from driving around in vehicles with bubble shields and/or other equipment mounted on them.
  • Drivers of vehicles cannot use equipment (with the exception on the Invincibility and Cloaking); however, passengers can, which can be useful to certain and peculiar situations.
  • Whilst using Active Camouflage and mounted on a Warthog turret you can shoot and your Camouflage is not disturbed at all, unlike firing normal weapons in Campaign and Multiplayer.
  • In Campaign, the Deployable Cover lasts indefinitely until it is destroyed. In Multiplayer, it lasts for around 30 seconds before self-destructing.
  • Grenades technically are listed equipment items. In Forge, you can clearly see that.
  • There are equipments that appear before they are said to first appear in the Halo 3 Official Guide, such as the two Cloakings in Crow's Nest.
  • A Deployable Cover can also be destroyed by putting enough damage to its source which is located in the center on the ground.
  • All equipment can be destroyed by destroying the source, including Regenerators, Bubble Shields, and Grav lifts.
  • When a bubble shield or Regenerator is placed on the ground a Gravity Lift can lift it in the air making the bubble shield almost completely useless and the regenerator less effective for regenerating.