Infection: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 1: Line 1:
{{Era|H3}}
{{Era|H3}}
[[Image:infectionmedals.png|thumb|Possible infection medals]]'''Infection''' is a  [[multiplayer]] gametype in [[Halo 3]], discovered by beta source code hackers. It is the "official" [[Zombie]] mode after it's popularity as a custom game mode in [[Halo 2]]. [[Image:infection.gif|left|thumb|Infection Emblem]]  The object of the game is for the "human" team to stay alive as long as possible using a starting [[Shotgun]] and/or various weapons around the particular map; however, the goal for the "zombie" team is to kill, or "infect" the "human" team using only [[Energy Sword]]s. The game is played in rounds with no apparent "teams", except for the in-game notification of which team you stand with.
[[Image:infectionmedals.png|thumb|Infection Medals]]'''Infection''' is a  [[multiplayer]] gametype in [[Halo 3]], discovered by beta source code hackers. It is the "official" [[Zombie]] mode after it's popularity as a custom game mode in [[Halo 2]]. [[Image:infection.gif|left|thumb|Infection Emblem]]  The object of the game is for the "human" team to stay alive as long as possible using a starting [[Shotgun]] and/or various weapons around the particular map; however, the goal for the "zombie" team is to kill, or "infect" the "human" team using only [[Energy Sword]]s. The game is played in rounds with no apparent "teams", except for the in-game notification of which team you stand with.


It should be noted that during Infection, a zombie's abilities to pick up additional armament has been disabled.
It should be noted that during Infection, a zombie's abilities to pick up additional armament has been disabled.

Revision as of 15:07, October 2, 2007

Infection Medals

Infection is a multiplayer gametype in Halo 3, discovered by beta source code hackers. It is the "official" Zombie mode after it's popularity as a custom game mode in Halo 2.

File:Infection.gif
Infection Emblem

The object of the game is for the "human" team to stay alive as long as possible using a starting Shotgun and/or various weapons around the particular map; however, the goal for the "zombie" team is to kill, or "infect" the "human" team using only Energy Swords. The game is played in rounds with no apparent "teams", except for the in-game notification of which team you stand with.

It should be noted that during Infection, a zombie's abilities to pick up additional armament has been disabled.

Sources

  • Halo 3 Beta- so far a gameplay found by beta hackers, however it is uncovered.
  • September 2007 EGM page 73
  • Bungie Studios Podcast: Forgetacular 8/28/2007File:Example.jpg
  • Picture: Projekt Revolution
  • Halo 3

go to this link to see infection mode in action on isolation http://www.bungie.net/projects/halo3/asset_popup_viewer.aspx?at=59&cc=21&item=0