Infection: Difference between revisions
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Infection is an unconfirmed multiplayer gametype in [[Halo 3]], discovered by beta source code hackers. It is hypothesized that it consists of [[Flood]] infected units fighting against the player. The object of the game is to survive the Flood infection--a variation on the multiplayer game [[Zombies]], but enforced by rules instead of the honor system. | Infection is an unconfirmed multiplayer gametype in [[Halo 3]], discovered by beta source code hackers. It is hypothesized that it consists of [[Flood]] infected units fighting against the player. The object of the game is to survive the Flood infection--a variation on the multiplayer game [[Zombies]], but enforced by rules instead of the honor system. | ||
The Zombie gametype pits a "zombie" or "infection" team against "uninfected" teams. The goal of the uninfected teams is to survive to a time limit; the goal of the infection teams is to | The Zombie gametype pits a "zombie" or "infection" team against "uninfected" teams. The goal of the uninfected teams is to survive to a time limit; the goal of the infection teams is to infect uninfected players, who respawn as members of the infection team. Other details are so far the subject of rumor. |
Revision as of 19:26, June 21, 2007
Template:FOF-1 Infection is an unconfirmed multiplayer gametype in Halo 3, discovered by beta source code hackers. It is hypothesized that it consists of Flood infected units fighting against the player. The object of the game is to survive the Flood infection--a variation on the multiplayer game Zombies, but enforced by rules instead of the honor system.
The Zombie gametype pits a "zombie" or "infection" team against "uninfected" teams. The goal of the uninfected teams is to survive to a time limit; the goal of the infection teams is to infect uninfected players, who respawn as members of the infection team. Other details are so far the subject of rumor.