Power drain: Difference between revisions
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The power drain can even disable non drivable vehicles like the scarab as seen in TGS Demo Part 2 link[http://uk.media.xbox360.ign.com/media/734/734817/vids_1.html]. In fact it will affect any device that runs on any type of energy within its radius in game. | The power drain can even disable non drivable vehicles like the scarab as seen in TGS Demo Part 2 link[http://uk.media.xbox360.ign.com/media/734/734817/vids_1.html]. In fact it will affect any device that runs on any type of energy within its radius in game. | ||
[[Image:Power Drainer Unarmed.jpg|thumb|right|200px|The Power Drain when not activated]] | |||
[[Image:Power Drainer Activated.jpg|thumb|right|200px|The Power Drain when activated.]] | [[Image:Power Drainer Activated.jpg|thumb|right|200px|The Power Drain when activated.]] | ||
Revision as of 08:16, November 13, 2007
The Power Drain is a short-range magnetic offensive weapon featured in Halo 3.
Function
The power drain creates a short-range magnetic induction effect which causes disastrous failure of powered field systems within a set radius, and is designed primarily to interfere with common varieties of field-based shielding, vehicle and power generation. It also has a damaging effect on biological systems and can wound or kill most bipeds in its resulting explosion. [1] Essentially, the Power Drain is like a reverse Regenerator; instead of energizing a player's shields, it causes any player's shields within the area of effect to drain away, making them vulnerable to harm. Plus, if you stand near it in the resulting explosion, with stripped shields, you will get killed. The Power Drain can also disable vehicles, rendering them unable to move or fire when they drive or fly through it and even about ten seconds afterwords. If a Regenerator and Power Drain are deployed in close proximity, the regenerator will stop working.
The Power Drain, like the Bubble Shield, Trip Mine, Radar Jammer and the Portable Gravity Lift, are all in the category of equipment and can be deployed using the "X" Button. It activates a very short time after it is thrown - it has just enough inactive time to travel away from the user, leaving them unaffected.
In the Multiplayer Beta, the players got the Power Drain and the Bubble Shield mixed up and ended up dying or shielding the enemy player.
The power drain can even disable non drivable vehicles like the scarab as seen in TGS Demo Part 2 link[1]. In fact it will affect any device that runs on any type of energy within its radius in game.
Spawns
The power drain can be found on a small metal ledge inside the main compound of the High Ground base. The ledge is within jumping distance of the flag spot.
The power drain spawns inside "Low Base" on Snowbound.
The power drain spawns near the center man cannon at either side on Valhalla.
The power drain is located in the center of the map, on the bridge connecting the upper level to the control room (between each base).
The power drain spawns right in front of the man cannon on each side of the map.
The power drain is found on the small set of stairs in the back corner of the main base.
The power drain can be found in two places; the first is at the bottom of the yellow gravity lift to the top of the map, the second is next to the sword spawn on the enclosed catwalk on the top level.
Trivia
- It shares many physical similarities with the Radar Jammer and Flare, with exception if non-metal color.
- It is also be capable of draining vehicle power as well, causing the vehicle to stop in its tracks or malfunction. If a vehicle got in the drain's radius for a brief second they would lose control of the vehicle. A Bungie employee remarked that "the guy [he] just boarded used the Power Drain to once again disable [the Banshee]."
- Although the Power Drain disables the vehicle's movement, any armaments (etc. Scorpion, Turret Hog)on the vehicle still works.