Teleporting Half-Jaw: Difference between revisions

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#Fight off any [[Flood]] [[Combat Forms]], [[Infection Forms]] and [[Sentinels]] while keeping Half-Jaw on the elevator. Alternatively, you can just start the elevator, while your enemies attack you.
#Fight off any [[Flood]] [[Combat Forms]], [[Infection Forms]] and [[Sentinels]] while keeping Half-Jaw on the elevator. Alternatively, you can just start the elevator, while your enemies attack you.
#Start the elevator.
#Start the elevator.
#As soon as the elevator starts up, Commander 'Vadumee will disappear using the same animation seen when the [[Gravemind]] teleported the Arbiter and [[Master Chief]].
#As soon as the elevator starts up, Commander 'Vadumee will disappear using the same animation seen when the [[Gravemind]] teleported the Arbiter and [[John-117|Master Chief]].


{{Glitches}}
{{Glitches}}

Revision as of 02:23, May 28, 2011

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Teleporting Half-Jaw is a simple thing to do on the Halo 2 level The Oracle. It was tested when a player was trying to make Commander Rtas 'Vadumee fight alongside the Arbiter during the part where players have to cut three energy cables to disable the shielding.

How-to

  1. Start the level Oracle on any difficulty.
  2. Make sure you have an Energy Sword.
  3. Play through until the part where the Commander Sesa 'Refumee protects himself using a type of Force Field.
  4. Wait until Rtas 'Vadumee says I'll follow when our reinforcements arrive.
  5. Switch to your Energy Sword and melee 'Vadumee through the door and onto the elevator.
  6. Fight off any Flood Combat Forms, Infection Forms and Sentinels while keeping Half-Jaw on the elevator. Alternatively, you can just start the elevator, while your enemies attack you.
  7. Start the elevator.
  8. As soon as the elevator starts up, Commander 'Vadumee will disappear using the same animation seen when the Gravemind teleported the Arbiter and Master Chief.